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I'll comment more on this when I post the final version. She'll be wearing a collar and chain, some jewelry. But, I thought you guys might like seeing how this is going.

About 8 hours work. One of many to come.

EDITED:

Updated. Changes based on some of the input I received. Thanks to everyone who commented.
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:iconwhitehaven:
whitehaven Featured By Owner Jul 31, 2011
I think the final version transports the dark and forlorn mood (if this is what you were aiming for) very well. I especially like the lighting and pose. If you really contemplate "many [more] to come", that would be highly appreciated! :nod:

One suggestion: In future works, you may want to try your hand at adding some skin marks, i.e. texturing the skin in a less than spotless way. Just an idea if you go after little details ... ;)
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:icongknight13:
Gknight13 Featured By Owner Mar 24, 2011  Hobbyist General Artist
very nice I like the dark mood and the colors
Great work :)
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:icondarkmir:
Darkmir Featured By Owner Mar 25, 2011  Professional Digital Artist
Thanks!:)

A quickie.... soup to nuts in about oh... three hours or so.
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:iconzenarion:
zenarion Featured By Owner Sep 29, 2009  Hobbyist Digital Artist
You got yourself a lot of wonky anatomy and very strange rendering.
Skin tones and the lighting mismatch a lot.
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:icondarkmir:
Darkmir Featured By Owner Sep 29, 2009  Professional Digital Artist
The anatomy is taken almost directly form a live shot.

Please expand on the skin tone and lighting issues. Tell me more what you see, so I can think about making corrections when I finish this piece.
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:iconzenarion:
zenarion Featured By Owner Sep 29, 2009  Hobbyist Digital Artist
Well, she looks very brightly lit. This is very strange, since the room looks real dark. Then you got some bouncing light on her, coming from the floor, as seen on the left leg, shin part. The side facing the floor is really well-lit, while the floor next to it is real dark, and doesn't look at all reflective. Overall, she is really overlit compared to the environment.

Her hair, even if blue does give a plastic look. There are three point highlights in it. They make it look like a plastic helmet with hair painted on, since hair never has such highlights.

The floor texture has lots of jpeg artifacts in it, if you can paint over it the issues would go away. The perspective on it seems skewed too, or the girl is at least not grounded on the floor. It looks like the floor is leaning more towards us than the plane the girl has her hands standing on.


If the anatomy is from a live shot, it is at least working and living. The vagina opening looks to be far more pointed "upward" than I've ever encountered.
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:icondarkmir:
Darkmir Featured By Owner Sep 30, 2009  Professional Digital Artist
lol...

well, great points all. To be perfectly truthful, I think some of them will be addressed when I finish this, but not all of them.

I haven't been working o0n my art very much for th elasxt year or so. My technique and skill set has rusted quite a bit. I did htis piece in a single day, more or less as an excercise. My guess is that the 5th, or 6th piece I do like this will begin to show what I can do, once I regain the control and such in order to do art, and not fight to avoid mistakes.

I hope you know what I mean, because I am not sure I can explain it better.

In the lighting, I was trying to get roundness and form more than get the lighting correct. It shows. But the lesson in achieving shape with color was useful, in spite of the fact that the piece looks incorrect.

Little things like the shape of the vagina, also were sacrificed to my concentrating on specific ares I was struggling with more. In a piece like this that i was being paid to do, I'd go back and make all thelittle corrections in order to, at the very least, eliminate things like her pussy drawing too much nagative attention to itself (for the wrong reason)... but inthis case, the excercise has already given me about all it can without me starting a new piece.

Heck, zen. I haven't even fully achieved the "style" or "look" for my erotic works that I eventually want to have. This was almost JUST a study piece. I came very close to not posting it at all.

All that said, I want you to know how much I appreciate your thoughtful, serious critique. I deeply, sincerely hope you will continue to offer me these comments as I do future pieces. Your comments here are a huge help to me, and will be reflected in my next piece. Future comments like this will be an invaluable asset to me in making these images all they can be.
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:iconzenarion:
zenarion Featured By Owner Sep 30, 2009  Hobbyist Digital Artist
No problem man. Just saying, if you find this helpful, I'm gonna keep it up.
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:icondarkmir:
Darkmir Featured By Owner Oct 1, 2009  Professional Digital Artist
Please do...
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:iconlord-retsudo:
Lord-Retsudo Featured By Owner Sep 28, 2009  Professional Traditional Artist
Wowee...great to see you back in action again, and unleashing some personal work too ( I'd assume ? )

My only comment which could be remotely negative is that the figure and the floor don't look quite "together" yet, but I'm sure that'll be addressed in future posts, as you mention. It's maybe as much because the floor texture looks more "stretched" and fuzzy ( kind of like a TV show that's been widened for a big 16:9 TV ) while the figure is so crisp and sharp. That's probably not very constructive, but I like to try to contribute more than "holy shit awesome man" ( which you can otherwise take as read, anyway!! ). Anyway, the next ones will be keenly anticipated ;)
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:icondarkmir:
Darkmir Featured By Owner Sep 29, 2009  Professional Digital Artist
The entire piece has maybe 6 hours work in it. I'm not sure what I'm going to do with the background... I might change out the two textures I used for this for something completely diferent. What I like avbout the scene is that it manages to tell a complete story with very very simple elements.

Anyways, still some ways to go on this one. Thanks for the crits, CHAZ. I appreciate it a lot.
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:iconlord-retsudo:
Lord-Retsudo Featured By Owner Oct 2, 2009  Professional Traditional Artist
You're right, it tells a lot. It's why I liked it, it's similar to the stuff I do insofar as I have a whole character and story in my mind when I'm working on it. You should still be proud of it though, this far. ;)
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:iconpixlphantasy:
PixlPhantasy Featured By Owner Sep 28, 2009  Hobbyist General Artist
Nice seeing some art come from you again. Hope you are fairing better.

I must agree with ~beatn1k about the pinky finger. The only other thing that bothers me is the shading on the lower leg nearest the viewer makes the muscle look sunken in.
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:icondarkmir:
Darkmir Featured By Owner Sep 28, 2009  Professional Digital Artist
That's two for the pinky. I'll try to address that when I add the colar and jewelry. I've been trying to work up the impetus to do a series of erotic works. I want to do work that comes only from inner drive, instead of a drive for money. I got this piece from blank white screen in PSCS3 to the point where I posted it in about 6 hours. My guess is I'll hit my stride doing pieces that take me perhaps 14 hours over 2 days. If I can build a body of work, I can market it in several different ways online to make money.

But while I'm actually doing the work, I want to focus only on the joy and the drive of creating. I'd like it to feel like it used to feel in my 20's when I was building my skills up in order to earn a real position as a paid illustrator. I put everything into works I never expected to bedirectly paid for. I put everything I had into each piece, but the only force behind the drive to create was my passion for art. My passion to draw. During the course of actually persuing my professional career, I lost that. I've joked over the last decade... calling myself a prostitute.

The joke is it's so true it isn't even funny. I got to the point where I simply did not pic up a pencil or turn on my computer unless someone was writing me a big juicy check. Up until my recent run-in with major surgeries, I made good money. But I gave a lot back for it. Bad deals from lying owners, contracts signed and then renegged on, putting in the up front work on huge art projects, and then the money falls through and the designs are never produced.

Time and again, working for owners who knew less than I did about the industry we were in, and the art that would sell and open new markets. I will readilly admit it was NOT all bad, but it was hard. Being even moderately successful required a whole lot of personal sacrifice that had nothing to do with my skills as an artist. You do that for 30 years, it is hard not to get burnt out.

And I did. Bad. So bad I didn't want to do art at all. Not for money, not for fun. So I didn't. All this past year, the only art I did at all was the art for my band's logo and t-shirts, flyers etc.

Now it's coming back around, though. This piece is really more or less me shaking off the rust. If I can keep doing these, the ones I do a couple months from now will look tons better and be a lot tighter than this one.

And hopefully I can enjoy this, enjoy creating, without the pressure. A lot of other things in my life feel really good. It's be nice to put my art banck in that category... ya know?:)
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:iconpixlphantasy:
PixlPhantasy Featured By Owner Sep 28, 2009  Hobbyist General Artist
Like riding a bike again. :giggle:
I do know and understand the feeling though for different reasons. Straight out of college I was pretty much blind so everything I had been doing seemed useless. After 3 years of various surgeries the whole art thing just seemed lost. I'd do some drawing or try to draw something and it wouldn't be right so I'd just stop.

~Minomaru whom I met in an online game and became good freinds with, showed me this site over 2 years ago. Gave me some shoves back ont eh bicycle and a year later I started getting into dA more and getting myself back to where I left off.

I don't do any of this professionally. It's all for me really and just pushing my own limits once again. Trying new things and getting back into full swing. YOu seen some of the first things I posted on here? They were worst then ones I did over 15 years ago! :giggle: I'd say I'm at least back to where I was if not better. The most important thing is I'm enjoying it again. If I can make a few bucks here and there then its an extra bonus :D

Good to see you getting back into it to enjoy it. I look forward to seeing more from you that deosnt involve cowboys and indians...least not in the same tone :giggle:
:hug:
Reply
:icondarkmir:
Darkmir Featured By Owner Sep 29, 2009  Professional Digital Artist
I here you. I catch where you are coming from completely.
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:iconlucas-jeeves:
Lucas-Jeeves Featured By Owner Sep 28, 2009
I can't view it what the heck.
Reply
:icondarkmir:
Darkmir Featured By Owner Sep 28, 2009  Professional Digital Artist
:(
Reply
:iconsara-fangbanger666:
sara-fangbanger666 Featured By Owner Sep 28, 2009
Aww, I'm 8 months away from being able to view it. Damn!
Reply
:icondarkmir:
Darkmir Featured By Owner Sep 28, 2009  Professional Digital Artist
:(
Reply
:iconbeatn1k:
beatn1k Featured By Owner Sep 28, 2009  Professional General Artist
the harsh edges on the interior are throwing me off...like along the center of her back...I would just let the light do the talking and leave it a soft edge...as right now it is flattening her mid section and making it less 3 dimensional...the pinky is also a tad beastly. Last thing that is hittin' me is the arm towards the back. It's still a bit light and wanting to come forward...
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:icondarkmir:
Darkmir Featured By Owner Sep 28, 2009  Professional Digital Artist
Good comments. I'll consider them all.
Reply
:iconbeatn1k:
beatn1k Featured By Owner Sep 28, 2009  Professional General Artist
np dude. good luck.


:ahoy:
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:icondarkmir:
Darkmir Featured By Owner Sep 28, 2009  Professional Digital Artist
I'll be finishing this and updating this, so please feel free to offer me another round of comments after I re-post. I appreciate you taking the time to help.
Reply
:iconbeatn1k:
beatn1k Featured By Owner Sep 28, 2009  Professional General Artist
actually, scratch the last comment. that arm is a bit less saturated that the forward arm, so it does sit back. I lied. sorry.

:ahoy:
Reply
:iconblades-123:
Blades-123 Featured By Owner Sep 28, 2009  Hobbyist Digital Artist
Outstanding work, the pose is great, and I love her ambiguous expression. :)
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:icondarkmir:
Darkmir Featured By Owner Sep 28, 2009  Professional Digital Artist
Thanks...
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September 27, 2009
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