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True Isometry VS Pixel Isometry

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By Cyangmou   |   
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© 2018 - 2020 Cyangmou
While the difference in angles is merely around 3.5° the whole result on low resolutions can be "mathematically correct" (isometry) or "mathematically correct & clean (pixel-isometry)!

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Comments9
anonymous's avatar
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UltiMew2's avatar
UltiMew2Hobbyist Digital Artist
Wouldnt this be a voxel not a pixel?
Cyangmou's avatar
CyangmouProfessional Digital Artist
Voxels are always 3D matrices as far as I know.
Sometimes they appear as textured cubes.

This is simply a 2D drawing.
UltiMew2's avatar
UltiMew2Hobbyist Digital Artist
i guess i was thinking more of the concept of a 3d pixel being a voxel than a 2d rotation of a cube.
Cyangmou's avatar
CyangmouProfessional Digital Artist
alright.
Siansaar's avatar
SiansaarProfessional Digital Artist
This stuff is so fascinating!
PlanetDay's avatar
PlanetDayHobbyist General Artist
DrawWINGs idk if you're still into pixel stuff (or if you've seen this for that matter) BUT I THOUGHT IT MAY BE USEFUL IN THE FUTURE. Whoops caps
DrawWINGs's avatar
DrawWINGsHobbyist
Oh my god girl thank you so much!!  <3

Still into pixel art, haven't done pixel art in a while, but wanna start making it again!!
poy213's avatar
this random bit of knowledge might be useful to me in the future for my game sprites
Shamugan's avatar
ShamuganHobbyist Digital Artist
oO
I was wondering about that some weeks ago x). (if the constraints of pixel art have some influences on perspective)
Thanks for the tutorial and the answer =p
And all others tutorials which are awesomes by the way ^^
anonymous's avatar
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