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Pixel Art Tutorial 4 - 3/4 cylinders and cuboids

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Another wednesday another tutorial ;)

New material about how to draw perspectively correct cylinders for rpg graphics, illustrated with 11 diagrams.

This time I use an slightly enhanced design and it's all about a very technical content. Also some knowings of maths don't hurt. Examples will follow in the next part, because otherwise it'd have been too long.

If you don't understand something you maybe missed the older parts.

links to the other parts:

part 1

[link]

part 2

[link]

part 3
[link]

credits: "notfunny" font (header)
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© 2012 - 2022 Cyangmou
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RetroXZ's avatar

your tutorials are amazing! anything can be better though... if i were you and had your knowledge and skills, i would make comic-like tutorials!