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Pixel Art - Shapes and Outlines
By Cyangmou
486 Favourites19 Comments13K Views
An infochart I made on pixel/gameart graphics
If you like my stuff you also can sign up to my "experimental" art / games / tutorial E-mail list here:
eepurl.com/dfDivr
If you like my stuff you also can sign up to my "experimental" art / games / tutorial E-mail list here:
eepurl.com/dfDivr
Image details
Image size
506x896px 80.44 KB
Published:
© 2017 - 2021 Cyangmou
Comments19
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I think complex drawings could be much more complex than they actually appear.
I mean, F is actually more complex, but you can really do a much more complex character with colors and shadows from your skills.
I really like the character, well colors are vibrant for an RPG as they may be.
Good work on these kind of tutorials, I'm loving the good information you put in there, it's just out of the normal stuff you can find out there,
Thank you.
I mean, F is actually more complex, but you can really do a much more complex character with colors and shadows from your skills.
I really like the character, well colors are vibrant for an RPG as they may be.
Good work on these kind of tutorials, I'm loving the good information you put in there, it's just out of the normal stuff you can find out there,
Thank you.

sure you always can go more complex.
At this size i don't think you can goi more complex than f.
YOu still can increase resolution and change proportions. But this comparison is just between shapes.
Well there is an abundance on tuts on how to AA and how to Dither, this is just stuff I am super excited about.
At this size i don't think you can goi more complex than f.
YOu still can increase resolution and change proportions. But this comparison is just between shapes.
Well there is an abundance on tuts on how to AA and how to Dither, this is just stuff I am super excited about.

> Because color is indexed in pixelart, the contrast between colors can change the cluster/shape impression a whole lot.
Not sure if I understood this. I believe "indexed colors" is just a way to map pixels to colors on a palette, how this affects the impression? Maybe you can provide an example? Thank you!
Not sure if I understood this. I believe "indexed colors" is just a way to map pixels to colors on a palette, how this affects the impression? Maybe you can provide an example? Thank you!
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