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About Digital Art / Professional Thomas Feichtmeir27/Male/Austria Recent Activity
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Rotating a square in a view describes an ellipse by Cyangmou Rotating a square in a view describes an ellipse :iconcyangmou:Cyangmou 119 3 The Three Quarter Views Name by Cyangmou The Three Quarter Views Name :iconcyangmou:Cyangmou 94 1 Volume Consistency of Rotated Objects by Cyangmou Volume Consistency of Rotated Objects :iconcyangmou:Cyangmou 176 16 True Isometry VS Pixel Isometry by Cyangmou True Isometry VS Pixel Isometry :iconcyangmou:Cyangmou 439 9 View or Perspective by Cyangmou View or Perspective :iconcyangmou:Cyangmou 615 28 Viewing Angle by Cyangmou Viewing Angle :iconcyangmou:Cyangmou 828 10 Form Enhancements by Cyangmou Form Enhancements :iconcyangmou:Cyangmou 731 15 Value separation and internal lines by Cyangmou Value separation and internal lines :iconcyangmou:Cyangmou 210 2 Construction with multiple axonometric forms by Cyangmou Construction with multiple axonometric forms :iconcyangmou:Cyangmou 257 8 Vanishing Points in Projections by Cyangmou Vanishing Points in Projections :iconcyangmou:Cyangmou 306 6 Axonometric Cube Projection by Cyangmou Axonometric Cube Projection :iconcyangmou:Cyangmou 396 25 Morphball in Hi-Bit - Metroid by Cyangmou Morphball in Hi-Bit - Metroid :iconcyangmou:Cyangmou 306 14 Fire Emblem - Soldier Class - Hi Bit Remake by Cyangmou Fire Emblem - Soldier Class - Hi Bit Remake :iconcyangmou:Cyangmou 225 12 Edelgard - Fire Emblem 16 - Hi-Bit by Cyangmou Edelgard - Fire Emblem 16 - Hi-Bit :iconcyangmou:Cyangmou 168 6 Graphical Design in Castlevania 2 - Part 10 of 10 by Cyangmou Graphical Design in Castlevania 2 - Part 10 of 10 :iconcyangmou:Cyangmou 43 15 Graphical Design in Castlevania 2 - Part 9 of 10 by Cyangmou Graphical Design in Castlevania 2 - Part 9 of 10 :iconcyangmou:Cyangmou 49 1

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Hey There,


I guess this turns in a half-yearly update so let me just do a short writeup of actual News I got to share:


1) My itch.io SHOP has been up for half a year now.

cyangmou.itch.io/

I managed to release about one new assetpack every month since I started.

Keep in mind that you always can contact me if you got ideas for assetpacks.

The sales really help with keeping up the creation of new assetpacks and tutorials next to my freelance work.


Currently I released an RPG base Assetpack which will be cheaper for the next day.

Screen3 by Cyangmou

2) My MAILING LIST:

It turned out that I very rarely use it, just for super important announcements.

You can sign up here:

eepurl.com/dfDivr


3) TWITTER

Due to it‘s structure it‘s the most convenient tool for communication for me.

twitter.com/cyangmou


4) I am working on a new game.

„Cthulhu vs. Gothic Girls“

It got announced during GDD Graz and is very early in development.

Not much info is available yet but I wanted to share this little animation:

twitter.com/cyangmou/status/10…

More info on it will follow during the next month(s)

It‘s a small indie endeavor between me and Asebist (twitter.com/asebist)


5) I managed to create the tutorial directory I announced in the last news.

You can find it via this link:

www.deviantart.com/cyangmou/ga…

6) There are a couple of CONFIRMED EVENTS I will visit:


GIC Poland (Games Industry conference as a featured speaker)

October 11th to 14th 2018

gic.gd/


PAX South, San Antonio TX (with the Gestalt: Vanguard team)

January 18th to 20th 2019

south.paxsite.com/


A-Maze Berlin 2019 (just as visitor)

April 25th to 29th 2019

www.amaze-berlin.de/


Reversed Vienna 2019

June/July 2019 TBA

(most likely as a speaker)




deviantID

Cyangmou's Profile Picture
Cyangmou
Thomas Feichtmeir
Artist | Professional | Digital Art
Austria
Contact: (please contact me here for business inquires, bc. I preferably get them via E-Mail)
cyangmou [at] gmx-topmail [dot] de

Note: Currently I am under full-time contract until the end of 2018, this makes me unavailable for taking up any game-project related work.
Business from my side is only open for small commissions not exceeding a day of work (e.g. single sprites, twitch emotes etc.)


Twitter:
twitter.com/cyangmou

Portfolio:
wayofthepixel.net/index.php?to…
If you want to talk about commissions shoot me a note.

Hey There,
I am a professional artist and animator, specialized in pixel art with additional knowledge regarding game design and project-planning.
After attending a school for engineering, I started out my professional career in 2012 as freelance artist.
So far I have been working on over a dozen released games as artist, lead artist or art director (Adventure Time, The Mummy Demastered, Tower 57,...) and helped out with prototype work for publisher pitches or consultancy on indie projects for a lot of other projects.

Services I am offering range from consultancy for 2D & pixel art graphics, pixel art graphics for 2D games, Twitch emotes and single-sprite commissions.

I see myself mainly as (European medieval) fantasy / steampunk artist who prefers darker scenarios.
My personal fields of interest include (Central European) late medieval - WWI history, medieval arms & armor, architecture (mainly Gothic & Art Deko) and game design.

If you have any request, especially for business just contact me via E-Mail.
Interests

Comments


Add a Comment:
 
:icongreedypixel:
GreedyPixel Featured By Owner Edited Oct 8, 2018
Thanks you very much for all the advice you provide! You're a great teacher plus a master of geometry, pixel art and game design ;D
Reply
:icondataizm:
Dataizm Featured By Owner Oct 6, 2018  Student Filmographer
I am extremely glad I found this page!
Reply
:iconcutgut:
cutgut Featured By Owner Oct 2, 2018
You are an absolute pixel god my man!
Thank you for inspiring me to do better everyday, your tutorials have been extremely helpful and gosh your art in general is beautiful !!
I hope i can pixel as amazing as you one day <3
Reply
:iconcyangmou:
Cyangmou Featured By Owner Oct 4, 2018  Professional Digital Artist
Thanks a lot =)
I am Glad you enjoyed my stuff and that it helped you.
Happy pixelling as well, you are on a good path.
Reply
:iconhobbes2605:
hobbes2605 Featured By Owner Oct 1, 2018
Hi! y already start to have interest in the pixel art, and searching in the web i get here XD, you have sooo pretty stuff. looking your tips, i have a little question, can you recomend me some program, to star with this tipe of creations?, there out are so many, and i want to focus in one, to prevent change and restart XD, thanks for you answer.

Reply
:iconcyangmou:
Cyangmou Featured By Owner Oct 1, 2018  Professional Digital Artist
Everything to get you started:

Top 5 Basic Tips for Pixel Art by Cyangmou
Reply
:iconhobbes2605:
hobbes2605 Featured By Owner Oct 1, 2018
i didnt see this O.O, wow thanks a lot
Reply
:iconyesilovenachos:
yesilovenachos Featured By Owner Sep 30, 2018  Hobbyist Writer
I'm sort of getting into the pixel art field, myself. (more for fun than anything ambitious), but I've been trying to finish a project of another user where this  character has proper running, wall jumping, and more fluid movement akin to Mega Man X characters. But there's something off about what I'm doing with his shoulder armor in the green strip. Are there any guidelines or things I should try to achieve a better looking outcome? I'm not sure if I'm being clear enough.  Vile.sprite. by yesilovenachos Vile run by yesilovenachos
Reply
:iconcyangmou:
Cyangmou Featured By Owner Oct 1, 2018  Professional Digital Artist
sorry that I can't help you with a painting critique due to me being extremely short on time-
The best tip I can give you is to go to spriters ressource
www.spriters-resource.com/
and search for a reference which you can try to emulate.
Reply
:iconyesilovenachos:
yesilovenachos Featured By Owner Oct 1, 2018  Hobbyist Writer
Okay that's a fair reasoning. I've been referencing that myself, actually. Thanks for your time to respond!
Reply
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