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DS4P -> Reality/LuxRender to 3500S/p
2560x1440px 4.14 MB
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Scene construction (e.g., material settings, volumetrics, etc.) and lighting have a huge impact on LuxRender's speed, too. This scene used an IBL and Lux's Sun (but not Lux's Sky, since the IBL is providing the sky here), both of which Lux renders more quickly than some of the other light source types.