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Pool Shark
By cwichura
20 Favourites6 Comments2K Views
DS4P -> Reality/LuxRender to 1750S/p
This is my first attempt at using the new Look At My Hair plugin to create hair for a figure. The hair is 120,000 strands, with root thickness set to 50 and tip thickness set to 15 in LAMH. LAMH is a tool that will require some getting used to to make really good looking hair, but I see promise in it.
The background looks pretty bad, I know, even with replacing all the textures with tiled+normaled ones. And the table felt isn't that great, either. (It's a tiled texture set to Lux's velvet material.) The pool balls came out nice, though. To get their effect, each ball has a geometry shell set to volumetric ("hyper-realistic" in Reality's "friendly" naming) glass with an IOR of 1.5.
The skin is the new V5 Elite Texture Nichole.
This is my first attempt at using the new Look At My Hair plugin to create hair for a figure. The hair is 120,000 strands, with root thickness set to 50 and tip thickness set to 15 in LAMH. LAMH is a tool that will require some getting used to to make really good looking hair, but I see promise in it.
The background looks pretty bad, I know, even with replacing all the textures with tiled+normaled ones. And the table felt isn't that great, either. (It's a tiled texture set to Lux's velvet material.) The pool balls came out nice, though. To get their effect, each ball has a geometry shell set to volumetric ("hyper-realistic" in Reality's "friendly" naming) glass with an IOR of 1.5.
The skin is the new V5 Elite Texture Nichole.
Image details
Image size
2560x1440px 4.31 MB
Published:
© 2013 - 2021 cwichura
Comments6
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