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Always Raining on the Skydeck
By cwichura
14 Favourites5 Comments1K Views
DS4P -> Reality/LuxRender to 3150S/p
The rain is Flinks Rain #4 scaled down to 10% size and set to Lux's pseudo-water material with ripple set to zero. To give it the blur, I used Lux's MotionBegin/MotionEnd functionality to smear the rain drops.
The wet platform is a geometry shell set again to the water pseudo-material with ripple set to .1.
The rain is Flinks Rain #4 scaled down to 10% size and set to Lux's pseudo-water material with ripple set to zero. To give it the blur, I used Lux's MotionBegin/MotionEnd functionality to smear the rain drops.
The wet platform is a geometry shell set again to the water pseudo-material with ripple set to .1.
Image details
Image size
2560x1440px 4.82 MB
Published: | Mature
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