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Warhawks- Almenian Airships

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A few examples of the airships available to the Almenian air fleet in the upcoming RP "Warhawks: Tattered Skies". The ships of the Almenian air fleet generally favor mobility and nimbleness, allowing them to evade enemy fire while maneuvering into punching distance. However, a loss of engine power or being caught standing still often means a ship is dead meat.

Karl Mulhegan class battleship
Once the pride of the Chergarian navy, the Karl Mulhegan class battleship became outdated only a few years into the great war, many of them scrapped or sold. In spite of the attitude of her creators, the Karl Mulhegan class is hardy, tolerably fast, and packs one hell of a punch. The Turchmann, one such specimen sold to the Almenian navy, now acts as the flagship of the Almenian Naval Air Guard, and with her two sister ships, the Boherr and the Lugen Werber, provide the coveted muscle of the defenders' fleet.

Erkhardt class light-cruiser
With Almenia's three battleships kept in reserve, the Erkhardt class light-cruiser is the mainstay of the Almenian Naval Air Guard's fleet. As far as ships of her weight go, the Erkhardt is agile and well-armed, able to nickle-and-dime larger groups of enemies whilst dishing out disproportionate amounts of punishment, courtesy of nine 12-inch guns divided amongst three turrets.

Verdeste class destroyer
Had a flotilla of Verdeste class destroyers been on duty prior to the Lusivakian invasion, things might just have turned out differently. A vast (and very conspicuous) array of sensors and comms equipment, long-range radar, and sixteen 5-inch guns make the Verdeste class destroyer a nightmare for enemy planes and light airships. Ideal as an early-warning and fighter/bomber defense platform, the Verdeste class is nonetheless vulnerable to anything with guns bigger than its own.

Brigatte class light-gunboat
No bigger than a heavy bomber, although somewhat slower, the Brigatte is a popular piece of hardware amongst the Union powers, and thus has found its way into Almenian hands. A quartet of 40mm cannons- two aft, another two under the nose- can give hell to small aerial targets, as well as ground forces, while two 12.7mm machine guns to the rear of the canopy fill any gaps to its six o' clock.
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© 2011 - 2021 Csp499
Comments30
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jannadann's avatar
Writing story in this time period. Thanks for the visual as well as the info.
pretorama's avatar
You know... I hope I don't hurt your feelings. Your work is superb, lovelly detailed and full of inspiration. But the real thing is it's survivability of these aerial ships... I hope your reality isn't has bad as my son's nerf battles :-D
Nice work ;-)
Love the light gunboat!
TheJudgementalCritic's avatar
GAAAAAAY. Take your shitty art down
WillKapton's avatar
I love it ^^ you actually kinda inspired me to make my own air-fleets. Check out my page if you can some time i can always use contructive criticism =)
bear48's avatar
Deviator101's avatar
Recommended fighters for the Almenian air guard: P-47 Thunderbolt, P-38 Lightning, P-40 Warhawk.

"Better heroics through superior firepower"
Csp499's avatar
The aircraft in this universe are fictitious. However, the Almenian air-guard has a mish-mash assortment of aircraft from a wide variety of countries, so I'd imagine there would be some American parallels in there (assuming I ever decide to resurrect this RP).
Deviator101's avatar
What do the warplanes look like?

"Better heroics through superior firepower"
Csp499's avatar
I don't think I've posted any pictures, but Almenian aircraft (most of which are produced in Chergaria and Rogacia) tend to be sleek, streamlined, and often sporting silver paint. Lusivakian planes, meanwhile, are generally bulkier and less maneuverable due to heavier armor and weapons.
Deviator101's avatar
You know.. I had a cool idea. A world with airships, and the airplanes would be actual WW2 aircraft! The air pirates and smaller nations would use tougher more rugged planes like P-40, P-38 and the best pirate fighter would be the Corsair! The badguys would actually use British planes like the Spitfire!!

"Better heroics through superior firepower"
Csp499's avatar
I actually had a story I was working on that was pretty much that; an alternate world where the post-ww2 years feature airships and sky pirates. In fact, I recycled the title from it- Warhawks- into this project.
Deviator101's avatar
Well mine would have more in common with Skies of Arcadia.

"Better heroics through superior firepower"
gummy-gundam's avatar
Again a great set of ships (Derigables) Now I am torn betwixt the two. But I think I like the others.
Emilion-3's avatar
SolitaireMarauder's avatar
GREAT, were i can see these actually featured?
Csp499's avatar
What do you mean by that? As in, where do I plan to use them?
SolitaireMarauder's avatar
Yes, which publication and where
Csp499's avatar
It's for an RP I plan on setting up soon.
SolitaireMarauder's avatar
Panzerfire's avatar
I'm liking the concept of armed zeppelin as the ships of the air.

But I think these wouldn't be round like cigars like the actual zeppelins. I think they would have to be wider from the sides to provide stabilization to the overall structure.

Also, they would need a gas different from Hidrogen or Helium, a gas that is far lighter than those. I mean, I take it that these aerial ships are a whole lot more heavier that the actual combat zeppelins that were used by the Imperial German Navy in WW1. And as such they would need to have either a very large amount of Hidrogen or Helium (Preferably Helium as we all know what Hidrogen did to the Hindenburg) and ence a very large structure, or have a different gas that is more lighter than either Helium or Hidrogen (Don't ask me if there's any as I flunked Chemistry.... and flunked hard. =P


Anyway, that's just my opinion. I look into details too much sometimes ^^;

Keep up the good work. :D
Csp499's avatar
"But I think these wouldn't be round like cigars like the actual zeppelins. I think they would have to be wider from the sides to provide stabilization to the overall structure."

Actually, that's part of how I plan to differentiate between the RP's different factions' appearances; while these guys stabilize their ships by focusing the bulk of weight to the bottom, the Lusivakians (the other, not-exactly-bad guys) use wider hulls.

"Also, they would need a gas different from Hidrogen or Helium, a gas that is far lighter than those."

I have the history and technology of airships in this universe all written up; while helium and hydrogen are part of the mixture, most of it is a sort of phlebotinum; I know it's kind of a cop-out, but it's a back-seat detail. :I
Panzerfire's avatar
Ahhhhh you got it figured out already? Awesome. :D
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