CRWPitman's avatar
Vector Tutorial - Blending
By CRWPitman   |   Watch
106 29 20K (1 Today)
Published: January 10, 2007
© 2007 - 2019 CRWPitman
I'm not sure if this is in the right area - I wanted to put it in the vector art tutorial area, but it wouldn't let me.

Anyway, let me know if this is too confusing...

Basically it's a vector tutorial, focused on blends and blending modes to replicate photorealism without the use of gradient meshes.
Image size
840x9925px 4.34 MB
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Comments (29)
fernmo's avatar
very thoughtful..i love this stuff
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dashrogue's avatar
car blending...

i like cars
ah like blendin tooz
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crezo's avatar
dude thaqt's sweet, I never knew about the make blend thing, simple and easy as hell! That's gonna solve so many issues on stuff for me. Cheers;)
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ninja-DOOM-steve's avatar
That's great. Thank you.
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flatfourdesign's avatar
flatfourdesign|Professional Digital Artist
Thanks. I will have a go at using this on my next car vector.
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cityofthesouth's avatar
now hiding is my whole MO. if you look at my outlines you can see how much hiding i do. that's a whole tutorial in itself. we need to get all the Illustrator people together for an Illustrator forum. who does what and why they like it or don't.
Reply  ·  
cityofthesouth's avatar
well ... not exactly. OK, like lets say if i was doing this same car and i was making one big shape like that. At the point toward the rear of the car above the exhaust where you angled the line away from the car, why not just swing down and complete the whole thing as one shape? whatever shapes will go above that could just be "hidden" behind it. i'm assuming that everyone clicks inside each anchor point to remove one half of the handle bar or whatever(this could be the difference so let me know if you do this or not. though it's obvious that you must because the line going away from the car is straight.) and if that's true then i don't see the problem. i'm just trying to understand so just tell me to shut up if i'm being difficult. i never know when i might learn something i never knew.
Reply  ·  
CRWPitman's avatar
CRWPitman|Professional General Artist
I don't like hiding objects though - I find things get messy. And if start a shape by clicking and dragging, ending a shape in the same manner will change the beginning handles as well.

When you say removing one half of the anchor point, do you mean dragging it close to the anchor point so the curve is minimal? I also like to refrain from that because it increases the possibility for error / weird corners.

This is all just me though - I might do things differently than most.
Reply  ·  
cityofthesouth's avatar
hmmm. i don't drag the handle bar(sometimes but rarely, in a different situation). i physically click inside the last anchor point which totally removes one handle bar so that the next section i draw can be any way i want it without changing the previous curve. this same thing applies to closing the shape at the original anchor point. it shouldn't changing the first curve that you drew. when you do this, as you mouse over the last point you drew you will get an upside down v next to the cursor. you will get a / next to it if you've already done this, clicked off the shape, and want to continue it. so basically, i draw my first point then my second and pull the curve, then click the cursor/pen inside that second anchor point and i do this every single time. i just can't trust illustrator to guess at my curves so i make every single one myself. this also allows you to go back with the open arrow or whatever it's called (the white one) ... grab any handle bar in your shape and adjust JUST that section of the over all shape without having any affect on any other sections. i'm sure you know this part but you should be getting an "o" next to your cursor when you close a shape.
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cityofthesouth's avatar
I've never heard of your first 2/3 steps before. what is it about closing your curves that you don't like? that's the part that interests me the most
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CRWPitman's avatar
CRWPitman|Professional General Artist
I find that when you're using the beziers, it's hard to know how to plan the second last point, in order for the rest of the line to flow where you want it to... If that makes sense.
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Mikey3's avatar
Mikey3|Professional General Artist
Quite instructional! ~ I learned something new" keep up the fantastic illustration! ~
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Xi-x's avatar
Thank you and :+fav:-ed
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ThEReAlWaZzAr's avatar
If I ever decide to use illustrator again, this will be the first place I'll look!
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p3nx's avatar
p3nx|Professional Interface Designer
Finally you made a tutorial about your work, i always want to know how did you do all your amazing pieces. Thanks for sharing it with us!
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WS-Clave's avatar
Impressive!
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Ekawa's avatar
Very cool, thanks for making this tutorial. There are some things I do differently, but I always like to learn new ways of working. :)
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godspeed60sec's avatar
godspeed60sec|Hobbyist Digital Artist
that's a different approach from mine. yeah gonna try that out next time!!
=D
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Shah-G's avatar
Shah-G| Digital Artist
That is so friggin' awesome! I can't wait to try it ASAP! There are some parts where I felt confused and didn't understand what you were saying but I think that was just the way I read it that made me misunderstand... Anyways... MAKE MOOORREEE! :) :+favlove:
Reply  ·  
CRWPitman's avatar
CRWPitman|Professional General Artist
Well - it probably isn't as clear as it could have been. I may review it when I get some time to make sure it makes complete sense...
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Shah-G's avatar
Shah-G| Digital Artist
Cooooooool... Okie dokie! :D
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M2M-design's avatar
M2M-design|Professional Digital Artist
Wow!!! Great tutorial!! :matteo:
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MolotovRuss's avatar
Should have a zoomed out finished picture.
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CRWPitman's avatar
CRWPitman|Professional General Artist
Well - I've only completed the door so far...
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anonymous's avatar
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