Just finished brushing a couple things up so I could release what I have so far. The rig is mostly done, though there are no facial expressions added and some parts of the model don't deform as nicely as I'd like. Anyways, it is a complicated rig and the hair is tricky to get working well, it is probably best to have a fair bit of experience with blender before trying to do much with the model. Just to note, the hair must be baked and rendered on the CPU, while rest can be rendered on the GPU.
Get the rig here: http://www.mediafire.com/download/lh8m73g184qwxfx/MidnightSparkle_1-0.zip
First of all, I have wanted to make a comparison video for AAIWTB between my 3D version and the 2D version, but I haven't found the time until now. Just finished it, and you can have a look here if you are interested:
In other new, now that I finished the mane 6 in pony form, I'm going to practice some more animation on them, though probably with shorter things then AAIWTB because it takes soooo long.
After though, I will probably go back to making more characters, and I am curious as to what you guys want. Leave comments below and I'll weight your input in to my decision!
Just finished the animation portion of AAIWTB. There are a few tweaks yet to do, but I'll do that once I'm at that point in the render.
However, my computer is not powerful enough to render this video in a reasonable time. Each frame takes about 30 minutes on my laptop, which is not all that great. So, I had the idea to set up a renderfarm system where any of you can help me. https://docs.google.com/document/d/1xYgWbNNr7FiiLWCQ2IP2pkv1XiSbo40ukCF8soTVhrg/edit?usp=sharing outlines the process to set your computer up to help me render the animation. lf you do help, I'll credit you in the video description on YouTube, and you will have my great