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MMD in Blender Basic Posing Tutorial by crazy4anime09 MMD in Blender Basic Posing Tutorial by crazy4anime09
Read all comments in all the MMD in Blender tutorials I've made to see if your question has been answered before you ask ^^
Also, check out our group :iconmmd2blender-mmdart: There are other MMD in Blender tutorials there as well as art :D


I was asked how you pose an MMD model in Blender so I made another tutorial :D This tutorial uses Blender 2.76 and the most recent version of MMD tools add-on.

This tutorial focuses on how to make the bones appear, how to pose a model, and how to change a models facial expression. If you have any questions feel free to ask. I'm still new to Blender though so I may not know the answer to your question but I'll try to help if I can ^^

There are different ways to move the bones around but this is the only way I know how to at the moment, but I think this way is the easiest, for me anyway lol XD

Bullet; Blue VPD pose files can now be imported into Blender. Download the latest version of the mmd tools addon by powroupi 
The export pose button has a traceback error and so does the new export motion button github.com/powroupi/blender_mm…


Here are my other MMD in Blender tutorials I made
MMD to Blender 2.79 Tutorial (New Version) fav.me/dbvo83i
MMD to Blender Tutorial (Old Version) fav.me/d9anqi0
MMD in Blender Importing Motions Tutorial Part 1 (New Version) fav.me/dclo4au
MMD in Blender Importing Motions Tutorial Part 2 (New Version) fav.me/dcloa6q
MMD in Blender Importing Motions Tutorial (Old Version)  fav.me/darjqf8


(Edit)
I don't know why it's already zoomed in when you view it. It should be zoomed out first. I have no idea why it's doing this I don't know 



Model used in the tutorial is

Kaito V3 (c) Biyo

Tutorial made by me in Photoshop CS5
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:iconxholyxlightx:
xHolyxLightx Featured By Owner Nov 5, 2018  Hobbyist Digital Artist
As someone who is still learning to work with mmd models in blender, cycles specifically, (and compared to XPS models usage i do more that is), do you know if there's a way to move the hair of an mmd model in blender when it doesnt have bones? Some of the models i've tried to use lately have no hair bones and when turning the head around, the hair tends to clip through the clothes, shoulders, or neck. I know it can be done with proportional editing in blender's options (which can be problematic if the hair mesh itself is split up once the mmd model is separated by mesh), but mostly i was wondering if there's a way to adjust the hair in a similar way to that of the shape keys or if proportional editing is the only way without bones? Thanks for reading! ^^

Fantastic tutorials by the way! Yours have been the most informative and detailed I've come across and that's greatly appreciated! Please keep up the great work!
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Nov 5, 2018  Hobbyist Digital Artist
I'm not really sure how good it would work using shape keys to move the hair. I'm still learning the basics of modeling and I don't know a lot about editing models yet. You could try creating a new shape key then go into edit mode and select part of the hair you want to move and move it to where you want it to be. Then go back to object mode and move the value up to 1 on the shape key to see the change. Proportional editing sounds like it might work better but I'm not sure. Or instead you could create hair bones for the hair so you can move it that way (I don't know how to give a model bones and parent them to it yet ^^;) Or you could try editing the hair in sculpt mode (I don't know how to use sculpt mode either ^^;) but you could try to use sculpt mode to move the hair around ^^

Thank you very much! I'm glad my tutorials are helpful :D I tried adding as much info I could so that people would not get confused ^^
Reply
:iconxholyxlightx:
xHolyxLightx Featured By Owner Nov 5, 2018  Hobbyist Digital Artist
Thank you for the response! I had no idea you could create shape keys O_O i might need to look more into that and see how it's done (i had no idea i could pose mmd faces until i saw your tutorial! haha!) and im in the same boat as you about bones so no worries there! Proportional editing does work albeit time consuming because you have to select very specific parts and sides of the mesh, but hey good work takes time right? I've never used sculpt mode but i might need to give it a try!

I totally appreciate the response and helpful hints so thank you very much for a point in a direction! ^^
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Nov 5, 2018  Hobbyist Digital Artist
You're very welcome! :D Yep, and you can edit shape keys that are already made too. I've done that with an MMD model with their mouth because part of their teeth was clipping through when I went to change their facial expression. It is very time consuming but it does work very well. I've only used proportional editing a little bit. I follow a Youtuber named YanSculpts who does sculpting in Blender and has tutorials about it if you'd like to learn more about it www.youtube.com/channel/UCfjsw… ^^

You're very welcome! :D I wish I could have helped you out more ^^
Reply
:iconxholyxlightx:
xHolyxLightx Featured By Owner Nov 5, 2018  Hobbyist Digital Artist
Do you by the off chance know of a tutorial on creating shape keys? If not, it's completely okay! I'll check around google ^^. I did figure out how to adjust the already made ones and that was pure accident when trying to adjust the mouth on a model XD so that is very helpful! And thank you for the link! I will check that out for sure! Also, no worries on wishing to have helped more! A little bit can go a long way. I wish i could repay that alone!
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Nov 5, 2018  Hobbyist Digital Artist
Here is a quick tutorial that explains how to make shape keys www.youtube.com/watch?v=OITWiN… I can help you find more if you want a tutorial that shows how to make shape keys for character models too. That's how I figured out how to adjust shape keys too lol. You're very welcome! I'm glad to help out when I can :D ^^
Reply
:iconxholyxlightx:
xHolyxLightx Featured By Owner Nov 6, 2018  Hobbyist Digital Artist
Thank you so so much! This is a great starting point and if i need help about finding tutorials for character models' shape keys, of course, i will ask! Very appreciative of this! So thanks again! ^_^;
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Nov 6, 2018  Hobbyist Digital Artist
You're very welcome! :heart: ^^
Reply
:iconhaygax:
haygaX Featured By Owner Jul 7, 2018  Hobbyist
Thank you so much !!!! <3 
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Jul 8, 2018  Hobbyist Digital Artist
You're very welcome! :heart: ^^
Reply
:iconlonelinessfornothing:
LonelinessForNothing Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
I'm sorry to ask, but when I move a bone, the model doesn't move with it ;u;
I'm extremely new, so I'm very sorry if I missed something obvious-
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
Do none of the bones move the model or is it only one of the bones? ^^
Reply
:iconlonelinessfornothing:
LonelinessForNothing Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
None of them, although- I tried a different model and it worked fine, so I guess it was just a problem with that one model- Weird XD

I tried to make a full pose, though- Would you be interested in seeing? Llama Emoji-10 (Shy) [V1]  
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
That is weird, I wonder why they didn't work on that one model XD

Sure, I'd like to see it :D ^^
Reply
:iconlonelinessfornothing:
LonelinessForNothing Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
Mhm XD

Blender Test by LonelinessForNothing

Here it is, though it was weird to get used to- So it's not as good as something I could do in MMD, but I'm glad I at least made one Neko Emoji-28 (Yay sho happy) [V2]
It was a lot of fun as well~ 
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
She looks so pretty! I like her pose! :D Yeah, it is weird to get used to. I'm glad it was fun to do ^^
Reply
:iconlonelinessfornothing:
LonelinessForNothing Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
Ahh thank you~ I'm glad you like it, and she is a really cute model~
Mhm~

Don't really know what to do after this though, I kinda tried messing with the camera and lighting, but the camera is really confusing to me >u<;
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Oct 16, 2017  Hobbyist Digital Artist
You're very welcome! :D Yeah she is ^^

Here are some tutorials for the camera that may help ^^ 
Blender 2.7 Tutorial #52 : 10 Essential Camera Tips www.youtube.com/watch?v=w7qGL3…
5 Blender Camera Tricks [Cinematography & Animation] www.youtube.com/watch?v=pZxJo9…
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(1 Reply)
:iconno---yes:
NO---YES Featured By Owner Edited Oct 12, 2017  Hobbyist General Artist
i cant see that stick figure o-o O No by NO---YES   as u can see, i dragged it all the way out (yes i have selected the model n' stuff but...yaa... EDIT: oh im stupid, i had to select the armature not the model >_> o well XD
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Oct 12, 2017  Hobbyist Digital Artist
I'm glad you figured it out :D ^^
Reply
:iconno---yes:
NO---YES Featured By Owner Oct 13, 2017  Hobbyist General Artist
oh wait! Im not done yet (OuO) How do i use the cycles render on my mmd models? cuz yeh idk .m.
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Edited Oct 13, 2017  Hobbyist Digital Artist
Are you asking how to render them out using cycles? I can give you a bunch of youtube videos for how to do stuff in Blender ^^

Lighting: 
Cycles Light Sources - Blender Fundamentals www.youtube.com/watch?v=0GLZjx…
Three-point Lighting - Blender Fundamentals www.youtube.com/watch?v=Bmme1s…

Camera:
Blender 2.7 Tutorial #52 : 10 Essential Camera Tips www.youtube.com/watch?v=w7qGL3…
5 Blender Camera Tricks [Cinematography & Animation] www.youtube.com/watch?v=pZxJo9…

Blender also as a new denoising feature that will help make rendering a little faster:
Blender Tutorial: New Image Noise Removal Tool (Denoising) www.youtube.com/watch?v=2yhqIy…

Rendering:
Introduction to Render Settings - Blender Fundamentals www.youtube.com/watch?v=5XbaA8…
Cycles Render Samples - Blender Fundamentals www.youtube.com/watch?v=06KCcP…

And if you want a transparent background www.youtube.com/watch?v=MOSDvN…
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:iconno---yes:
NO---YES Featured By Owner Oct 14, 2017  Hobbyist General Artist
thx so much!!! Ur the best :O
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Oct 14, 2017  Hobbyist Digital Artist
You're very welcome! :D ^^
Reply
:iconturbothenegahog:
turbothenegahog Featured By Owner Feb 1, 2017
yeah but if were tryingto move the model how do we do that with out it going crazy or sperating the model from the skeleton amture
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Feb 1, 2017  Hobbyist Digital Artist
In Pose Mode select all the bones, you can select them all at once by pressing the A key, then move your model where ever you want it to go ^^
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:icongabyale:
Gabyale Featured By Owner Jan 15, 2017  Student Artist
I have a problem when I move the model in Object mode, is fine but when I pose it the eye go to the start point and I can't go them back to the model. I hope you will can help me.
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:iconcrazy4anime09:
crazy4anime09 Featured By Owner Jan 15, 2017  Hobbyist Digital Artist
You don't want to move the model in object mode because it will mess up the model when you go to try and pose it in pose mode. If you want to move the entire model away from the center you want to go into pose mode, select all the bones, and then move the model to where you want it ^^
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:icongabyale:
Gabyale Featured By Owner Jan 16, 2017  Student Artist
Thanks a lot!!! <3 <3 <3 <3
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Jan 16, 2017  Hobbyist Digital Artist
You're very welcome! :heart: ^^
Reply
:iconcaramel-pegasus:
caramel-pegasus Featured By Owner Nov 21, 2016
blender has so many ways to do the same tasks. :)  as a result, that can also confuse a lot of people. 
Oh i remember what i was going to ask you... 
Have you noticed if the >_< is not working on the face shape keys? 
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Nov 21, 2016  Hobbyist Digital Artist
Yeah there are, this way seems like it's the easiest way to create poses :D ^^

I checked a few of the models I have and the shapes keys for >_< worked on them. I have noticed that some face shape keys don't work like the blush one. It shows up in blender render but when I go to cycles render it doesn't show up. There are other face shape keys that don't work at all and I have no idea what they are supposed to be because their names are in Japanese ^^
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:iconhogarth-mmd:
Hogarth-MMD Featured By Owner Edited Aug 25, 2016
Here are some links to help people get started with importing, exporting, editing, converting or animating MMD models in Blender.
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Aug 26, 2016  Hobbyist Digital Artist
:D ^^
Reply
:iconevil-glasses:
Evil-Glasses Featured By Owner Edited Jul 4, 2016
This has been a very helpful tutorial. Thank you for posting. I do needs some advice though as relocating or scaling the model in any way and then moving the rigidbody, cause the mesh and I think a part of the rigidbody to shoot back towards where it orginally had been located and original size. Any ideas on how to fix that? Is there a proper way to move around or rescale a model?
Reply
:iconevil-glasses:
Evil-Glasses Featured By Owner Jul 4, 2016
Nevermind, I fixed it somehow XD I tried scaling and moving in pose mode with the armature (rigidbody?) selected and it seemed to work. Maybe? Time will tell I suppose.
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Jul 4, 2016  Hobbyist Digital Artist
Yeah, it seems to work when you're in pose mode. I'm not sure if there is another way to do it or not. At least it's working XD
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Jul 4, 2016  Hobbyist Digital Artist
You're very welcome, I'm glad it was helpful to you :D I actually didn't know how to do either of these but I think I may have figured it out. When you go to import a model and are choosing a model, on the left side of the screen where it says Import Model file there is a bar that says scale. If you change the number there it will change the size of the model when you open it. I think this is the best way for scaling the model.

For changing the location of the model I know how you can move the model with the armature. You go into pose mode and select all the bones then you can use either the 3D manipulator tool or the G key to grab and move the model where you want it. Then de-select all the bones. You should be able to pose the model where you put it without it shooting back to where it used to be. I'm not sure how to move the rigidbody though.

I hope this helps ^^
Reply
:iconnintendraw:
Nintendraw Featured By Owner May 6, 2016  Hobbyist Digital Artist
BLESS
THIS ONE MAKES SO MUCH MORE SENSE THAN ALL THE REST
Please do one on lighting and rendering images soon! :D
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner May 7, 2016  Hobbyist Digital Artist
I'm glad this has helped you :D I can make a lighting and rendering tutorial next but I'd like to get better at it a little more first, I'm still learning myself. Here is a tutorial on lighting that may help you out www.youtube.com/watch?v=fgAySB… ^^
Reply
:iconnintendraw:
Nintendraw Featured By Owner May 7, 2016  Hobbyist Digital Artist
Thanks; I'll check it out!
I attempted to do some (one) rendering, but I ran into a number of issues. I don't suppose you might be able to help me there?
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner May 7, 2016  Hobbyist Digital Artist
You're very welcome! :heart: I'll go take a look ^^
Reply
:iconnintendraw:
Nintendraw Featured By Owner May 6, 2016  Hobbyist Digital Artist
I loaded a full motion and want to change some of the morphs at a particular frame for rendering, but when I go to image render, the morphs revert to what the motion calls for. Do you know how to fix this and how to get lighting to work? Thanks!
Reply
:iconblenderenderer:
blenderenderer Featured By Owner Aug 28, 2017
To edit the morphs (I assume you are referring to the shape keys used to edit the facial expressions):

1) move the slider to the position you want.
2) Hold the mouse over the slider and press I. This stores the new data as part of the animation, without this it will revert to what the motion calls for.

Similar thing goes for moving bones, in the 3d view press I and select Loc Rot and Scale, which stores the new location rotating and scale of the selected bone.

As for the lighting:

1) Press Shift+A in object mode to add a lamp.
2) Position the lamps by selecting them and pressing G for grab.

Hope this helps. Best of luck in your blendevors!
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner May 7, 2016  Hobbyist Digital Artist
I'm not sure how to fix this I haven't tried to load motions in Blender yet. I'm sorry that I can't help you out :(
Reply
:iconnintendraw:
Nintendraw Featured By Owner May 7, 2016  Hobbyist Digital Artist
That's alright! Maybe later on XD
Reply
:iconrostislavgames:
RostislavGames Featured By Owner Mar 23, 2016  Professional Digital Artist
I finally trained to pose any model! Thanks!
Reply
:iconcrazy4anime09:
crazy4anime09 Featured By Owner Mar 23, 2016  Hobbyist Digital Artist
You're very welcome! :heart: ^^
Reply
:iconrostislavgames:
RostislavGames Featured By Owner Mar 23, 2016  Professional Digital Artist
:)
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