This is the 2nd part of Normal Map tutorial for 3ds MAX 7 (3ds MAX 6 or below is not supported), the advanced method for using normal map, requested by
If you haven't read the 1st part yet, I recommend to read it first. This tutorial is for experienced 3ds max users, or at least you understand how to do high poly and low poly modeling in 3ds max, and you could do UVW Unwrapping without troubles. This tutorial requires you to have your own 3d models to practice. Read the tutorial for more details.
Any questions, send me a note, I'll try my best to answer them.
You can give links to this tutorial, you can add this tutorial to your favorites, but You CAN'T submit or re-submit this tutorial at any websites or other places under your name or my name or any name without my permission.