I am a professional freelance 3D artist working in modeling, texturing, rigging and animation.
I work with Blender, Maya and Zbrush. I also frequently use UE4 since 2 years now.
I started working in the industry professionally 4 years ago. I love my job, and always look for new challenges to increase my skill level.
I am experienced in organic and hard-surface modeling, texturing, rigging and animation.
I also use Unreal Engine 4 on a daily basis, and became adept at a wide variety of its features.
I've worked on various video game and animation projects, and developed a skill-set, that allows me to work fast and efficient in these fields.