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Making any Super Smash Bros. Melee ISO a Debug ISO
|16 min read|by ConnorRentz
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Super Smash Bros. Melee 64 is a Full Mod!
|1 min read|by ConnorRentz
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Super Smash Bros. Melee 64 - Mod (Beta) Released
|3 min read|by ConnorRentz
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Roster Builder's Future?
|3 min read|by ConnorRentz
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Super Smash Bros. Ultimate Movie Trailer
|1 min read|by ConnorRentz
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Making any Super Smash Bros. Melee ISO a Debug ISO
    Super Smash Bros. Melee's Debug Menu is infamous, and it's one of the biggest hidden leftovers in the data of any Nintendo game. Documentation on the Debug Menu and the Debug Sound Test have been pretty great, though it's always easy for misinformation to spread. For example, many people believe that the IK DEBUG FLAG option in the Debug Menu was meant to enable six-player battles, but it is actually a toggle for making the characters' feet angle when standing on slopes (much less exciting than six-player battles for most folks, I'm sure). Similarly, there is a pretty popular misconception that the PUBLICITY option toggles the crowd sound
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Super Smash Bros. Melee 64 is a Full Mod!
After the short video I posted in June blew up, I decided to keep going and create a full mod of Super Smash Bros. Melee 64! All alternate costumes, stages, and music are different. In fact, there are now over fifty music tracks in the game. Check out the video to see what's new! Here is the website to download the game, get instructions, see some questions answered, and some screenshots: https://connorrentz.wixsite.com/ssbm64 Thanks for all of the support! I hope you enjoy it.
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Super Smash Bros. Melee 64 - Mod (Beta) Released
Awhile back, I showed some proof-of-concept screenshots of a possible mod of Super Smash Bros. Melee that made matches look more like a Nintendo 64 game. This is accomplished with a cheat code that uses lower quality models for the characters and texture replacement. Right now, this mod changes the default texture and stock icon for every character, a few stages, and some character select screen graphics. While I do think this a really neat idea and I enjoyed working on it, I doubt I will ever change all remaining menu graphics, stage textures, and alternate colors. I'd love to see other people make more! Big thanks to the community of BrawlB
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Roster Builder's Future?
    Today, I just released new versions of both Roster Builder and Roster Builder Ultimate. I hope everyone enjoys the new content included in this update!    Right now, I am uncertain of what Roster Builder's future may hold. I am very satisfied with the amount of content in vanilla Roster Builder. Roster Builder Ultimate is missing some highly requested characters that I would like to add, but I would like to feature high-quality renders of their models from Super Smash Bros. Ultimate (which at the moment, those renders do not exist). I don't want to necessarily pull the plug on vanilla Roster Builder since its application is so universal
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Super Smash Bros. Ultimate Movie Trailer
Two years ago today, I did a fan-made movie trailer for Super Smash Bros. using footage from Smash Wii U and 3DS trailers. Today, I did a new trailer for Super Smash Bros. Ultimate, using trailers and cutscenes from Ultimate and a few clips from the previous installment. My editing skills have improved drastically between these two trailers, and it's fun to see how trailers have changed just in that small amount of time as well. Hope you enjoy!
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