Hi Tzoli, sry for late reply. On fridays I can currently not reply at all.
First: thank you for coming back.
Second: Don't be so shy. You are quite good.
So, lets get to business:
You are redrawing in high quality the original pictures, right? Even if they don't look soo good at full resolution this is not a problem. We don't need to SHOW them in full res. Also: you already DID them. I don't even know where to look for someone who actually likes transarctica, is good at painting, AND would actually help for free. (helping: not helping ME to do MY project - helping THE / OUR project).
You maybe are overestimating my first goal, let me point it out to you:
I don't even have a proper name right now, maybe:
"Transarctic Steamroads - (Transarctica fan remake)" or something like that.
Horizon 1: Have a playable demo in which you can just drive between two cities and do some basic trading. Still needed for this: Basic programming, graphics (full pictures: trade-city, cockpit of transarctica. Map-Tiles: Snow, Railway, City. Misc: The basic screen of the map-view.)
Horizon 2: Have a full game of the basic transarctica. Include some features not found in original game like zooming on the map, maybe a Pause-button in fights (lots of arguments for this but also against) and so on. We can also have different graphic sets. So with a switch of a button in the settings you can switch between original transarctica graphics, YOUR graphics or other graphics which we could buy (kickstarter) or find later.
Horizon 3: Technical Demo of Transarctica2 in 3D game engine. Adding Dieselpunk and Tesla-Punk (aka Diesel Engines and Electrical Engines).
Horizon 4: Full Game: Transarctica 2 in 3D. Start as a walking guy and work your way up to trains with differnet gauges - until you can finally find a atomic powered engine which needs no fuel whatsoever (but is slower than the transartica and slower than the best diesel engine).
Thats basically it.
Starting with Horizon3 we will need to change the underlying graphics engine - if we can build up enough momentum in the previous horizons that is. Else I will stop working on it.
Horizon2 and 4 can be Kickstarter-backed.
I'm heavily thinking between a downloadable game exe and full-browser featured. I cant decide right now. Maybe start horizon1 with game exe since this will be faster to program for me.
you will need to show something to get support for something. So we would still need to build horizon 1 and a website to get going.
You only would need to redraw some more graphics and we would have a basic game within 1-2 months I think. Even when the whole thing will be abandoned for some reason we still MADE A GAME.
What do you think?