hey technically impressive pack. deconstruction, neon slinky, microbe and orange clockwork (redux) were my favorite. however i miss some "post-fx" finalizing. because now they have a kinda techdemo feeling. for example flux the circles are nice and the scope inside them too but the whole picture is ugly, even it's worse if it's inverted.
please don't use gvm! this way win7 users cannot enjoy your presets since gvm has a memory handling error what is ignored by xp but vista and win7 don't tolerate it. an SSC with n=0 does the job as well. if you have a static .gvm feed the init field of an SSC n=0. if your .gvm is larger than the maximum size of ssc init field split the content to 2 or more ssc's. .gvm files comes handy when you want to control avs from an external program what writes that gvm file continuesly and avs reads it every frame.
btw i'm still vjing seriously with avs. i have 2 avs's running and i mix them together using vvvv with several blending modes. this way if one of them fails you won't have to restart the vj-set (people won't notice actually anything) just fade the output to the other one what still runs as nothing happened. `Grandchild
vj-ing with the same method using 3 or 4 instances of avs. however this method requires win7 with aero so every avs has a separate framebuffer so the avs window could be safely overlapped by anything else.