Today we focus on the Space and Sci-fi artworks found in the Digital Art gallery.
Space caught our attention long ago. We are constantly amazed by the various colors space has to offer us along with the different kinds of planets and environments that can be discovered.
Art has been created, inspired by the views. When a picture seems untouchable, like space, it represents the words inside the artists - it shows us what amazes them about space. These works are catching our eyes and put us under their magical spell.
HOW DO YOU CREATE NEBULARS?
WHAT BRUSHES ARE YOU USING?
I almost always use a simple circular brush and I change the hardness and size as necessary.
Sometimes I will use a irregular cloud shaped brush to save myself a little time.
All detail is done with a very small 1-3 pixel circular brush. I prefer to create using these simple tools to make the vast majority of my clouds.
I should start off by noting that my art is created haphazardly. There is no assigned method to the madness. Whatever piece of work I happen to be working on is influenced by the balance of things in my life at that particular moment. Most of the time, it’s less about the forms I am putting down on canvas and more about the how I can evoke a particular sense or emotion. This usually influences the tools that I use.
Generally, I create nebulae with a combination of basic default and cloud-like brushes in Photoshop, other times I use outside materials such as cloud stocks and assorted textures.
WHICH EFFECTS AND TOOLS DO YOU USE TO CREATE PLANTS AND THEIR ENVIRONMENT?
ANY RESOURCES FOR THE PLANET TEXTURES ARE YOU USING?
When I create planets I will start with base textures of landscape for the right look and feel. Then I will adjust my planets, adding oceans, ice caps, forests, and grasslands, using simple brushes set to overlay (darkening or lightening as needed).
There is a pretty decent collection of textures that can be found at NASA's visible earth website.
After the flat texture is created I will use photoshop's sphereize filter on it. Then I add shadows, atmospheres, and city lights or rings.
My planet creation is noting novel, I just use the same techniques as most of the other space artists on DA. I guess my only uniqueness is that I spend a lot of time getting them "just right" and I don't rush to complete a planet.
It can take a long time... that's ok.
I have not created planets for quite some time now so I am not sure how my current methods will be.
Usually, finding good textures is an important part of creating a planet that fits in with the rest of the space environment in any given work. Personally, I use Photoshop to create planets, but I do know artists that use 3d software to create planets. For planet textures, a good resource is NASA, ESA, sometimes google maps.
WHAT BRUSHES/TOOLS DO YOU USE TO CREATE STARS?
I have two methods:
1. Create a single star with flares and all, then copy that star 20-30 times around the image and resize and rotate them. Then I merge these onto one layer, then copy the layer, size down, and replicate it many times. Using this I can create an entire star field with millions of stars of varying sizes.
2. Use a simple little brush that has a round star shape and add scattering, size jitter, and color jitter. This is much faster and I would use it for a faster project.
A basic hard round brush with modified settings. There are tutorials around DeviantArt on how to create stars and star-fields using the noise filter as well.
SPECIAL EFFECTS & TIPS
ARE THERE ANY SPECIAL EFFECTS YOU USE, TO GIVE THE DRAWING A MORE SPECE-LIKE LOOK?
I have had people say some of my paintings look like they are underwater, probably because I don't use as much black space as other artists.
I do this because I want my pictures to be bright and colorful when they are printed.
If you make a painting dark (like real space) it will look pretty terrible on glossy paper.
The best advice I can give to create space is to look at the real thing!
Visit Hubble's Image Gallery and start studying!
ANY MORE TIPS AND TRICKS YOU COULD GIVE US?
No way! All my techniques are classified top secret!
Kidding, check out my Nebula Painting Tutorial.
As well as my collection of Time-Lapse Videos.
To learn more about how I create my artwork. Watch my page to get more updates, I make about two paintings per month, always space!
Be true to your work and honest in the type of art you create. Most of all, be curious and foster your imagination. Practice until you feel you are able to do better than what you were doing before. Learn-Experiment-Practice. I am always open to questions and would encourage anyone to send me a note or email if they ever need someone to talk to regarding space art or anything else I could be useful for.
Lastly, a thank you to everyone who has taken the time to support my work. The sense of wonderment and reverie that I feel for the cosmos, I try to capture through my art and I would hope for it to kindle and awaken the same sense of wonder and awe for the universe in those that view my work. Thank you.
Science-Fiction art is based on futuristic art along with aliens and superpower skills (these are implanted in the body or given through technology). The ideas of humans living in space, visiting other planets, possibly finding life or creating superpowers is fiction (for now!) But science could make it possible someday.
Science-Fiction art explores ideas for the future. Some drawings are also based on a different universe. A different story that doesn't include humans.
This showcases how close fantasy and science are becoming and the small percentage that is becoming real.
WHAT ARE YOUR FIRST STEPS OF DESIGNIN FUTURISTIC TECHNOLOGY?
(SPACESHIPS, WEAPONS, ETC.)
Probably the most important step is finding out what you actually want to design.
If you know that you are going into post-apocalypse for example, you can start with a search for appropriate reference.
Everything goes in that regard, your desk-lamp might have the perfect shape for a spaceship, and a horrible b-movie might just have the exact feeling you want to evoke.
The limits in this step should probably only be the time you can actually spend on it reasonably.
WHAT BRUSHES ARE YOU USING TO DRAW THE BASIC COLORS AND DETAILS IN YOUR DRAWING?
I use the lasso tools alot to make basic shape selections after I do a drawing and color them.
I personally like to use a rather grungey brush, that I picked up from another artists set (I think it was jaime jones'). I like to keep the overall brushwork homogenous in most pieces.
If I was doing more speedpainting, I would probably use more specific brushes to save time.
ANYTOMY IS TOUGH TO DRAW CORRECTLY. ANY TIPS YOU COULD GIVE US?
To forego the usual of just practicing in various forms: I found that beginners tend to warp their drawing to fit how they think something should look.
Think of the difference of how a kid would draw a person in front of them, and how a robot would. It's always a question of observation and translation. Ideally, you would decide yourself when to change anatomy to fit your style of drawing, because you observed how it works in real life.
If you wonder why you didn't get it right, either your observation or your translation was lacking... or both. If you draw from imagination, you still call back on your previous observations, so no excuses there!
SPECIAL EFFECTS & TIPS
ARE THERE ANY SPECIAL EFFECTS YOU USE TO GIVE THE DRAWING A BETTER LOOK?
I sometimes use the gradientmap layers in photoshop, specifically the noise ones which you can procedurally generate in the menu, to search for some interesting color interactions and just use the mask of the layer to get it only where I need it to be.