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Blender Modeling: Double-Helix

By Ci-Blender
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12 Comments
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Instructions on how to use the DupliFrames tool to create continuous replications of an object, the example here is a double-helix but it can also be used for things like spiral staircases, fans, springs, etc. This tutorial assumes some understanding of the IPO editor.
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Comments12
anonymous's avatar
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aeonstyle's avatar
Awesome. Thanks !

Tifa22's avatar
This is cool :)
I really want to learn how to use Blender and I think this will help me a lot :thanks:
jeruki's avatar
SiathLinux's avatar
Great tutorial - I had attempted this before and can see what settings were wrong
mckooiker's avatar
Hi, thank you for the cool tutorial!
It worked fine, though I had severe problems with the rendering, since the file becomes too big, due to the subsurf levels. To smoothen the surface it is easier to simply click "set smooth".
I will start playing now, making loops and other secondary structures..... [link]
americanknight's avatar
I'm a newbie, and I'm having trouble on the animating steps. My frames 1 and 11 both read "empty," and nothing seems to happen when I do the curve editor steps, nor is there any movement when I scroll through the frames. Is there some step I'm missing or a possible configuration that's giving me grief?
andreasM's avatar
Nice, but fyi, the new array modifier can do the same thing, possibly easier ;)
Leichim's avatar
Very usefull. Added to favs.
This is somewhat easier then duplicating and translating and rotating xD.
maxytaxy's avatar
Very informative. :D
kakbarnf's avatar
That was a really good tutorial. Easy to follow. I didn't realise DupliFrames could be used for things like this -- it'll be fun experimenting with them.
naiveamoeba's avatar
anonymous's avatar
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