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About Varied / Hobbyist ChristopherW64Male/United States Recent Activity
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Newest Deviations

No Angel by ChristopherW64 No Angel :iconchristopherw64:ChristopherW64 0 0 Morning Sun - Final by ChristopherW64 Morning Sun - Final :iconchristopherw64:ChristopherW64 2 0 Skeleton Fit by ChristopherW64 Skeleton Fit :iconchristopherw64:ChristopherW64 0 0 Morning Sun 003 by ChristopherW64 Morning Sun 003 :iconchristopherw64:ChristopherW64 4 6 Albert Cover by ChristopherW64 Albert Cover :iconchristopherw64:ChristopherW64 0 0 K-A Saddened Hood by ChristopherW64 K-A Saddened Hood :iconchristopherw64:ChristopherW64 0 0 Fog by ChristopherW64 Fog :iconchristopherw64:ChristopherW64 2 0 CheeseCake by ChristopherW64
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CheeseCake :iconchristopherw64:ChristopherW64 0 0
Hell Hath No Fury by ChristopherW64 Hell Hath No Fury :iconchristopherw64:ChristopherW64 1 0

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A Victorian Dark Fairytale 005 (alternative view) by SirTancrede A Victorian Dark Fairytale 005 (alternative view) :iconsirtancrede:SirTancrede 40 13 the movement by LichtReize the movement :iconlichtreize:LichtReize 161 10

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No Angel
Inspired by the line in the movie Michael...
"I'm not THAT kind of angel."
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Morning Sun - Final
Okay so this is the final, Mainly because I'm tired of looking at it :) I may come back to it later and finish up some things, but right now I'm sick of looking at it. Only takes 3 hours to render the final image, but the Change, render a bit, change, render a bit, change render a bit...

There has go to be a better way to "see" what light and shadows are doing besides a render.

Anyway, this is the final version for now.

Thanks for viewing.
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Morning Sun 003

Hello,

So yes, I am an old Poser user, switching to DS, simple reasoning is I got tired of buying products from one source to use in a product from another source... Made sense to me at the time.

A lot of the theory is there and the general layout and posing of characters and etcetera; however, I am never really happy with the "plastic" look that my renders get. So I started exploring with DS4 and now have the beta. My biggest stumbling block is learning all the tricks and "pieces" to the program that are not readily available to the "open the box and start rendering" mentality I appear to have. and I find myself looking more into HOW to do something than actually doing it, which in turn leads to a high level of frustration when I finally do get a "close" render, but am just not happy with the final outcome I have. I know, it means more tweaking, more changing of parameters and more test renders more back-tracking and more trying to figure out how to do something that my brain is screaming at me "I just want to do ____, why is it so difficult!"

LoL, I'm sure a few have been there and said that.

Anyway, my latest image I FINALLY figured out enough of the environment dome to get a start on the look I want, I've been from a washed out sepea looking image to a pure black image, and back again in just a few clicks of parameters, only to find I'm just not happy with the final composition... I think it is not nearly at cluttered as it should be, it is too clean, if that makes sense. Needs more dirt, more element exposure, more 'something'. but I think I got the lighting 96% where I want it.

Couple of questions, which I hope someone knows an answer for.

  1. Is there a way to get clouds in the sky when using sun-sky only, or do I have to find some form of a back drop that will not cast a shadow on my scene?
  2. Has to do with the dirt, Is there a good leaf litter, or dirt pile up prop around someplace, or even just a texture I can apply to a made prop? (Yes, I even work in Hex to try and get props I want for renders, the sword in this one is my own.)

So comments are welcome, I am after all trying to get the composition on this one better, have an idea where I want to take it, but am open to input.

Thanks for viewing.

V

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ChristopherW64

Artist | Hobbyist | Varied
United States
Have been doing 3D art for a very very long time. I'm just not very good at it and looking to get better.
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