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In part one of this interview, we learned how Robert Simons’ career in concept art began before he even graduated from art school.
His designs for an indie sci-fi short called Project Arbiter demonstrated artistic maturity beyond that of the average nineteen-year-old artist and opened doors to the vfx industry.
Now, in part two, Robert and I discuss his experiences working on Hollywood blockbusters, breaking into the big-time, how his childhood inspired his concept art portfolio and a whole lot more!
…and we swap Steven Spielberg pseudo-stories!
Find the links and show notes at ChrisOatley.com/robert-simons-…