In part one of this interview, we learned how Robert Simons’ career in concept art began before he even graduated from art school.
His designs for an indie sci-fi short called Project Arbiter demonstrated artistic maturity beyond that of the average nineteen-year-old artist and opened doors to the vfx industry.
Now, in part two, Robert and I discuss his experiences working on Hollywood blockbusters, breaking into the big-time, how his childhood inspired his concept art portfolio and a whole lot more!
Episode Highlights:Sketching on mobile devices.What it’s like to see your concept art come to life on set.The ups and downs of epic
Whether you’re into concept art, illustration, character design, comics or storyboards, I’m constantly pushing you to create personal projects and pursue amazing collaborations.
The success of concept artist Robert Simons is why.
Previously, on the ArtCast, I interviewed the director and composer of Project Arbiter - an indie sci-fi short film with a big-budget look.
Robert Simons’ concept work on Project Arbiter demonstrated a surprising level of maturity (He was only 19 years old at the time). Unsuprisingly, his career now includes concept work on huge films like Ender’s Game and The Amazing Spider-man 2.