One thing I've been thinking about is nailing down some of the more standard D&D player races in my style. I doodle far more then I should at work, so I've been scrawling these out. I should have a female lineup soon.
I have far more thoughts on fantasy people then I should, so just ignore the following nonsense opinions.
I left out a few important ones like half-elves and gnomes, but I just don't care enough about those guys. Maybe I'll do an amendment later, but I think this lineup covers most of the essential bases of a group of fantasy people. Halflings are nimble and mischievous, dwarves are stout and sturdy, elves and graceful and aloof and half-orcs are bruisers, while humans are the base template all these races are extremes of.
I like the variety of people available in D&D, and hate less unique races like Shadar-kai and Kalashtar, that are just humans, but kind of a different color. That's lazy design! Gimme some variety, make 'dem different shapes!
I know halflings are currently portrayed as having human proportions, but, I kinda hate that. I like to take them the more "lean Hobbit" direction. Also, orcs should be green. I know WotC loves their grey orcs, but fuck all of that.
Standard female races
The extremely-near-human phenomenon was a great contributor to why I never got into The Old Republic MMO. Rodians, Ithorians, Wookies, Trandoshans, ect. Nope! If it wasn't human you couldn't just spill paint on, forget about it! They might as well had just done away with race selection and just had you given humans a big color pallet and a tab that said "features", like horns and antennae.
I love your halflings and agree that they shouldn't have humans proportions.
"Oh they wouldn't be able to swing a sword-" Don't give me that! Its a halfling sword, its specialized armor. Don't tell me NOW your suspension of disbelief is gone.
Great things about Everquest 2. You wanted your Fairy decked out in full plate armor, swinging a battle-axe while still hovering in the air on butterfly wings, you got it.
Loved the pictures!
As a Pathfinder Partisan, I'd like to point out that the Pathfinder Companionpaints a way more intresting picture for gnomes than for halflings ("Gnomes of Golarion" & "Halflings of Golarion").
That aside the changes in the crunch side of both races.
Keep on the good work
I also tend to discount gnomes. They just seem a little too silly, and don't have a niche of their own. They are an overlap race for people who don't want to commit to dwarves, elves or halflings. Whenever I make a campaign world they are the first race I discard.
I've never viewed half-elves as a race, more as the odd individual. They shouldn't be that common. That's one of the many things I disliked about Eberron, making half-elves an independent race. Doesn't make sense to me.
Also, happy birthday for a few days ago.
I have nothing against half elves, I just didn't feel like drawing any, they don't really interest me that much. I didn't know there was an entire culture of them in Eberron, sounds like a pretty exclusive club.
And thanks for the birthday wishes
Tinker gnomes are fun, but the whole gnome thing just seems a little too "surplus to requirements" in a fantasy setting that is overcrowded with sentient races as it is.