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WIP: Unit 12 USAS-12-chan Crossplay Study by ChibiAI-kun WIP: Unit 12 USAS-12-chan Crossplay Study :iconchibiai-kun:ChibiAI-kun 1 9 WIPpy: Replacement Muzzle Flash Testing by ChibiAI-kun WIPpy: Replacement Muzzle Flash Testing :iconchibiai-kun:ChibiAI-kun 5 10 WIPpy: Brenner PDW Study by ChibiAI-kun WIPpy: Brenner PDW Study :iconchibiai-kun:ChibiAI-kun 4 0 WIPpy: Armed Jump Bike Rebuild by ChibiAI-kun WIPpy: Armed Jump Bike Rebuild :iconchibiai-kun:ChibiAI-kun 8 12 WIPpy: BrenHammer 12G Rebuild by ChibiAI-kun WIPpy: BrenHammer 12G Rebuild :iconchibiai-kun:ChibiAI-kun 4 3 WIPpy: Brenner 12ELs are back! by ChibiAI-kun WIPpy: Brenner 12ELs are back! :iconchibiai-kun:ChibiAI-kun 2 7 WIPpy: Brenner Rebuild Update by ChibiAI-kun WIPpy: Brenner Rebuild Update :iconchibiai-kun:ChibiAI-kun 4 5 WIPpy: Brenner 21EL Rebuild Study by ChibiAI-kun WIPpy: Brenner 21EL Rebuild Study :iconchibiai-kun:ChibiAI-kun 4 12 New Toy by ChibiAI-kun New Toy :iconchibiai-kun:ChibiAI-kun 4 6 WILD WEASEL TOTAL ASSAULT!!! by ChibiAI-kun WILD WEASEL TOTAL ASSAULT!!! :iconchibiai-kun:ChibiAI-kun 2 0 MMD Study: Claws and Gunpods by ChibiAI-kun MMD Study: Claws and Gunpods :iconchibiai-kun:ChibiAI-kun 8 0 MMD Study: Armed Jump Bike AJB-WW by ChibiAI-kun MMD Study: Armed Jump Bike AJB-WW :iconchibiai-kun:ChibiAI-kun 2 0 MMD Study: Armed Jump Bike AJB-DM by ChibiAI-kun MMD Study: Armed Jump Bike AJB-DM :iconchibiai-kun:ChibiAI-kun 3 4 The NUT Button by ChibiAI-kun The NUT Button :iconchibiai-kun:ChibiAI-kun 3 5 (R-15) dot dot dot by ChibiAI-kun (R-15) dot dot dot :iconchibiai-kun:ChibiAI-kun 3 8 The XM133P: A Self-Powered Portable Minigun by ChibiAI-kun The XM133P: A Self-Powered Portable Minigun :iconchibiai-kun:ChibiAI-kun 1 8

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Bullet trail Misc by MMDFuph Bullet trail Misc :iconmmdfuph:MMDFuph 69 8 (MMD/XPS Model) E-102 Gamma (SADX) Download by SAB64 (MMD/XPS Model) E-102 Gamma (SADX) Download :iconsab64:SAB64 75 8 HK G3 Pack DL by johneugene HK G3 Pack DL :iconjohneugene:johneugene 51 29 Majini RE5 Gatling Gun by Adngel Majini RE5 Gatling Gun :iconadngel:Adngel 43 7 DoA X2 Casino scene by Chrissy-Tee DoA X2 Casino scene :iconchrissy-tee:Chrissy-Tee 125 15 Gau-17 For Xnalara by kalash-1947 Gau-17 For Xnalara :iconkalash-1947:kalash-1947 17 1 MMD Download: Tropical Resort Stage by BluexBlur MMD Download: Tropical Resort Stage :iconbluexblur:BluexBlur 93 11 M134 Vulcan Minigun  Final For Xnalara by kalash-1947 M134 Vulcan Minigun Final For Xnalara :iconkalash-1947:kalash-1947 29 3 Requests - I Don't Do Them by DemonGemini6 Requests - I Don't Do Them :icondemongemini6:DemonGemini6 210 26 Weapons pack from 32Rabbit by 32Rabbit Weapons pack from 32Rabbit :icon32rabbit:32Rabbit 102 51 MMD Sonic Newcomer - E-102 Gamma +DL+ (Updated) by MMDCharizard MMD Sonic Newcomer - E-102 Gamma +DL+ (Updated) :iconmmdcharizard:MMDCharizard 23 10 XNALARA XPS Model Release!!! Random Weapons by Fuzzy-Moose XNALARA XPS Model Release!!! Random Weapons :iconfuzzy-moose:Fuzzy-Moose 87 18 MMD: OSAMA IS DEAD NOW by Crishibo MMD: OSAMA IS DEAD NOW :iconcrishibo:Crishibo 6 101 Shooting Range Outdoor 1 by symbianevo Shooting Range Outdoor 1 :iconsymbianevo:symbianevo 17 4 MMD Male or Flat chested Rummy Base Edit DL by 2234083174 MMD Male or Flat chested Rummy Base Edit DL :icon2234083174:2234083174 189 32 Battletech / MechWarrior Stormcrow by lady-die Battletech / MechWarrior Stormcrow :iconlady-die:lady-die 23 24

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ChibiAI-kun's Profile Picture
ChibiAI-kun
United States
Requests - I Don't Do Them by DemonGemini6

Yep. I'm the same ShotaAI from Cosmic Break EN (Semi-Retired) and also the same ShotaAI on the Elsword NA forums. This is where I do my MMD stuff, which revolve around the Heavyarms Commando--a four-man Special Operations team composed of three Josou Commandos and one Lol--er--Token Mini-Moe Commando known for combat ferocity that defies preconceived notions of otokonoko and token mini-moes (Mayumi's older than she looks). =u=

At the moment, Corpse Trigger has been shelved as I haven't had much time to work on it. Strangely, Taeko and crew were originally slated to star in a slice-of-life sort of thing. Dubbed Contracts and Fortunes, we get to see Taeko and crew engage in what is essentially the daily lives of Bunny-Ear Lawyer-type mercs who take on contracts around the globe--from straight-up combat missions that has ultra-manry '80s action movie written all over it to tactical espionage a la Metal Gear Solid (and--on occasion--Payday 2) and everything else in between. Also mundane home time moments since C&F is essentially a case of Story~? What Story~? =u=
Interests

Activity


WIP: Unit 12 USAS-12-chan Crossplay Study
"The BrenHammer 12G Select-Fire Shotgun is based on the venerable Brenner Heavy Arms 21EL Multi-Role Machine Gun platform. Capable of delivering up to 800 rounds per minute of 12 Gauge 00 Buckshot and Slug, the BrenHammer can also fire with the same sub-MOA accuracy as its parent design. Like the Brenner Heavy Arms line of Automatic Rifles along with Light and General Purpose Machine Guns, the BrenHammer also comes in a magazine fed-variant--the 12G-M--to complement the belt fed variant--the 12G-B. Both variants feature quick change barrels and come standard with collapsible buttstocks and double Combo Carry Handles/Forward Grips for easier usage in CQB.

Optics and bipods sold separately."
- BrenHammer 12G line publicity blurb

Unit 12
Character Concept - ChibiAI-kun
Kagamine Len Model Base - Animasa
Dress Jacket - KEdd-P
Kio's Len ver.Y School Top - kio + Green-Fighter
Miniskirt - amiamy111
Plaid Texture - Ina-Haru
Genome Soldier Boots - sky-commander

Heavy Ballistic Shield Backpack
Heavy Ballistic Shields - ChibiAI-kun

BrenHammer 12G-B
Base G3 model - johneugene (MMD Conversion); kali (Original SFM model)
HK21E barrel shroud (Payday 2) - Overkill
Ammunition, 12 Gauge Shotshell - DamianHandy
Picatinny Rail  - johneugene (MMD Conversion); kali (Original SFM model)
Receiver Reinforcing Rails - TwinkeMasta
Retractable Stock - johneugene (MMD Conversion); kali (Original SFM model)
Double Carry Handle/Forward Grip (Bren Gun) - Hour of Victory (Original Source Material) + :devProgrammerNetwork: (XNA Port and Rigging)

Other Stuff


First off, Happy Belated Hannukkah, Merry Christmas, and Happy Kwanzaa to everyone and a Happy New Year to all~! Safe to say December is a super-busy month as those of us that celebrates at least one of these holidays is busy with friends, family, and all kinds of related events. >u<

Been quite busy with work-related duties and those duties are going to ramp up very soon, so it'll likely be a long while until I find time to work on more MMD content. I did manage to get this done between the last time and now, so I figured I'd share it with you all. Unit 12 sports a new operator costume for those times where he needs to look like a civilian and--for heavy combat--now fields a Heavy Ballistic Shield Backpack Unit, or HBSB, that sports up to three such Shields on movable arms for quick Shield deployment in different directions and angles. To top off all that, the BrenHammer 12G line has been updated to the same standards as the Brenner Heavy Arms line and even comes in a belt-fed variant--one that synergizes very well with the HBSB Unit.

The outfit itself is finished but the HBSB and BrenHammer 12G-B are not. In the case of the HBSB, I still need to get my hands on a much better mecha backpack to use as a base while the BrenHammer 12G-B's soft ammo pouch is likely to be swapped out for a more traditional hardcover ammo box. The idea is that the insides of the Shields will have latches that extra ammo boxes will be attached to for quick reloads.

And that's been my latest thing. Bonus points if you can guess the inspirations behind the outfit and Backpack Unit. >u<
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WIPpy: Replacement Muzzle Flash Testing
"To be honest, I just wanted to sleep in a little more. That's why Yu-chan ended up doing today's morning killhouse run solo.

- Mayumi Shinozaki, Sc.D

Yukina Shinohara
Original Character Concept - ChibiAI-kun
Base Model - VPVP Wiki
Tech Orange Eyes - Xoriu
Rita Bangs - amiamy111
Back Hair - MMDFakewings18
Mini Twintails - Ina-Haru
Eyepatch - Ina-Haru
Head Bandage - MMDFakewings18
Miniskirt - amiamy111
Plaid Texture - Ina-Haru
Long sleeved Leotard (edited from Bunnygirl Costume) - Backsteppo (Original FO3 version) + CoTW Development Team (CUTE Shop version)
RRV Combat Vest -

キツネツキ
Shoulder, Elbow, and Knee Pads - MMDFuph
Genome Soldier Boots - sky-commander
Tactical Harness (Drop Leg Holster + Leg Magazine Pouches) - MMDFuph

Brenner Heavy Arms 21EL-K
Base G3 model - johneugene (MMD Conversion); kali (Original SFM model)
HK21E barrel shroud (Payday 2) - Overkill
Ammunition, 7.62 x 51mm NATO - Medal of Honor: Warfighter (Source) + Dawciu15 (Original .OBJ Conversion)
Picatinny Rail  - johneugene (MMD Conversion); kali (Original SFM model)
Receiver Reinforcing Rails - TwinkeMasta
Retractable Stock - johneugene (MMD Conversion); kali (Original SFM model)
Double Carry Handle/Forward Grip (Bren Gun) - Hour of Victory (Original Source Material) + :devProgrammerNetwork: (XNA Port and Rigging)

Other Stuff
Stage 63 - MMD3DCGParts + TechArts3D

Experimenting with new muzzle flash effects after making the decision to drop the one I used to use after not being able to find its download link on VPVP any longer. Had I been able to locate it or get in contact with the creator of the muzzle flash to request permission to redistribute it here on dA, I would still be using it but my conscience won't let me redistribute it without his permission.

On the flipside, I can't believe that a replacement muzzle flash had been available to me this entire time--and right under my nose to boot~! MMDFuph had put out a muzzle flash and bullet trail pack years ago and it didn't occur to me until now that I could've been using that this entire time. To get the most bang for your buck, you'll have to tweak it in PMD/PMX Editor to work with Autoluminous2(dot)x but it's worth it. So far I still have to get the muzzle flash scale right but the bullet trails are dead-on what I'm looking for. OuO

And on a side note, I've made multiple changes to the Brenner Heavy Arms line as a concept. Originally the Brenners were supposed to be 'mirror-imaged' clones of the HK21E and its variants but issues with length of pull and how the main users of the Brenner Heavy Arms series typically use them in CQB forced me to redesign them for exactly that purpose. All Brenners have collapsible buttstocks to allow for adjustable length of pull while accommodating for the presence or absence of body armor and now sport two Bren Gun-style carry handles that double as forward grips. The reason for said redundancy is that the Brenner line of gen-purpose machine guns and automatic rifles have as a design requirement ease of firing from either shoulder. In today's CQB doctrine, minimizing one's exposure from cover is of utmost importance and being able to fire from the shoulder one normally doesn't fire from is a necessity to keep as little of oneself exposed from cover during firing. o.o

I still have to convert the standard-length barrel Brenners to this new standard as the only ones that I've fully updated are the short-barreled ones. Let me know what you think of the new muzzle flash effects. OuO
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  • Listening to: S U R F I N G - Deep Fantasy
  • Watching: Forgotten Weapons and InRange TV
  • Playing: Zoids Saga Fuzors
  • Drinking: water
Another update day has come as I need to keep everyone in the loop regarding things and stuff.

1. The Muzzle Flash model

First off, I'm glad everyone likes the muzzle flash effect I've been using in my pics. I've gotten a few requests for where to download it from and sadly, I haven't been able to deliver on that. When I had first used it years ago, it came from a 30mm Harkonnen MMD model pack that was downloadable from VPVP Wiki and at the time, I didn't really keep detailed notes on exactly where to download the resources I used in my MMD pics. Nowadays it's a completely different story and I see why--the Harkonnen on VPVP Wiki is no longer available and I have no way of identifying who created the Harkonnen and the muzzle flash for it. Since I have no way of identifying the content creator, I have no way of confirming whether or not redistributing it would be allowed. As such, I'm going to discontinue using that muzzle flash as soon as I find a suitable replacement. OnO

I have had ideas for this though. Been thinking about transitioning away from Hollywood-style large muzzle flashes to bullet trails to indicate gunfire along with smaller muzzle flashes. There are some MMD muzzle flash and bullet trail models I'm looking at that would make good candidates for replacing the muzzle flash I've used from years ago up until now. I'm gonna try and make time to actually get some test shots done with some replacement muzzle flash and bullet trail models soon. >uO

2. The Armed Jump Bikes

I actually had something of a brainwave between the last time I worked on them and now. The various configurations of the Armed Jump Bike share alot in common with the Gun Sniper Leena Special (Zoids: New Century Zero) and the Geno Breaker (Zoids: Guardian Force/Chaotic Century Season 2). Both Zoids appeared in the Zoids vs. Series (GC) and SRW OE (PSP) and for me to get ahold of model rips of said Zoids from either game would be a Godsend for the bipedal technicals I've been working on. >u<

If anyone has a way of ripping models from either game or knows where I can get ahold of the ripped models, let me know. I'll even put you in the credits. OuO

3. The Brenner Heavy Arms line of 'Fun Battle Rifles With Machine Gun Parts'

These have gone through quite the redesign in terms of not only how I'm kludging their parts together in PMD/PMX, but also in concept. Originally these were supposed to be 'wrong hand-optimized' copies of the HK21E and variants but now have enough design changes to make them a semi-unique design in their own right. I've made a collapsible buttstock standard-issue in place of the 21E's clubfoot stock and implemented a new, double carry handle setup where the two carry handles can swing down to be used as forward grips in a similar manner to the Bren Gun.

The reason for these changes is that the Brenner Heavy Arms line of Gen-Purpose Machine Guns and Automatic Rifles were designed with CQB in mind. The normal buttstock of the HK G3 provided for a long length of pull which required shooters to handle the rifle with a bladed stance (rifle is mostly parallel to the firer's chest) as opposed to a squared stance (rifle is more perpendicular to the direction the shooter's chest is facing) and the added length of the clubfoot stock used by the HK21A1 and 21E only made that worse. With an adjustable stock that can accommodate both the reinforcing rails of the E model and reduce the length of pull along with easily accessible forward grips that double as carry handles, the result is a 'Fun Battle Rifle with Machine Gun parts' that can be used in CQB roles--if the warfighter in question can handle the weight of the Brenner line that is. OuO
WIPpy: Brenner PDW Study
*The individual pics for this Study shot can be found here, here, and here. Enjoy. OuO*

"The Brenner Personal Defense Weapon line is designed for those who want to pack the firepower of a Light Weight Machine Gun in a compact package. With a collapsible buttstock and a shortened barrel shroud that can support both standard-length and assault-length barrels, the Brenner PDW line is more akin to a heavyweight SBR on steroids--perfect for clearing out chokepoints in CQB (If you can handle a so-called 'PDW' that weighs almost as much as a full-length GPMG that is)~!

- Brenner Personal Defense Weapon publicity blurb

Taeko Magnus Ousu
Original Character Concept - ChibiAI-kun
Kagamine Len Model Base - VPVP Wiki
Short Pigtails #7 - 3DCG + mmdhelper
Miniskirt - amiamy111
Plaid Texture - Ina-Haru
Long sleeved Leotard (edited from Bunnygirl Costume) - Backsteppo (Original FO3 version) + CoTW Development Team (CUTE Shop version)
RRV Combat Vest -

キツネツキ
Shoulder, Elbow, and Knee Pads - MMDFuph
Genome Soldier Boots - sky-commander
Tactical Harness (Drop Leg Holster + Leg Magazine Pouches) - MMDFuph

Brenner PDW 21P-L
Base G3 model - johneugene (MMD Conversion); kali (Original SFM model)
HK21E barrel shroud (Payday 2) - Overkill
Ammunition, 7.62 x 51mm NATO - Medal of Honor: Warfighter (Source) + Dawciu15 (Original .OBJ Conversion)
Picatinny Rail  - johneugene (MMD Conversion); kali (Original SFM model)
Receiver Reinforcing Rails - TwinkeMasta - TwinkeMasta
Retractable Stock - johneugene (MMD Conversion); kali (Original SFM model)

Other Stuff

Back to small arms~! >u<

Had spent the time between my last post and now planning how I'm gonna wrap up the Brenner Rebuild Project and right now, I've crossed a significant milestone in said project--the Brenner PDW line finally has a feasible collapsible stock to use.

The idea for the current collapsible stock came after I came across an InRangeTV video where we finally see Ian run a G3 rifle that he actually likes. The stock that inspired this rebuild of the PDW line was the Spuhr collapsible stock for the G3, which solves the problem of the G3's long length of pull. Sadly I could not find the Sphur stock in XNA/XPS, let alone MMD, so I opted for the next best thing--a collapsible stock not unlike that found on AR platforms.

The collapsible stock solves the Brenner's length of pull issues just like it does the G3 and as such , the Brenner PDW line can now be fired using a squared stance, which is more optimal for automatic fire from the shoulder as opposed to a bladed stance. This would fit in well with Taeko's and crew's roles as they're expected to operate in rifleman, designated marksmen, and automatic riflemen roles in open and CQB environments alike--in short order no less.

(Incidentally the USMC's adoption of the M27 IAR as a potential 'all-around rifle' that can handle automatic and designated riflemen roles in addition to serving as a standard rifle reminded me alot of what I'm trying to do with the Brenner line--only that the IAR is actually practical for peeps to use whereas the Brenners were made for use by oto-operators and associates in mind. Have to applaud the USMC for going this route. OuO )

It should be noted that the stock cannot collapse all the way as it would on a G3. This stems from the Brenner PDW--along with other Brenner lines--using a HK21E-length buffer as opposed to a G3 length one. On top of that, the way the collapsible stock is set up is such that the use of an optic is almost necessary as the stock has to be in-line with the barrel.

Other changes include fixing the UV mapping of the forward grips and the barrel removal handle and moving the forward grips back to the 'collar' of the barrel shroud which can support the mounting of said forward grips in the 5, 6, and 7 o'clock positions. I still have to add a carrying handle to the thing and apply consistency fixes to the other Brenners before the Rebuild project is done and then comes finding a 100-round capacity soft ammo pouch for the belt-fed Brenners. I'm also considering outfitting full-length Brenners with the same stock for those like Jack and Shiho who tend to operate in designated marksmen roles and Mayumi who actually uses her Brenner off of its bipod in GPMG roles (compared to Taeko and Yukina, who are effectively the team's riflemen).

And that's what I've got for today. OuO
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WIPpy: Armed Jump Bike Rebuild
"Waiting--if you play poker, you'll know how to do this. Would love to test out how well those militants who stole those GTF-11 Drios would do against me. Can't believe they got away with SIX of 'em and I could say The Powers That Be have a hand in this, but at least it'll mean I'll be able to get rid of more of The Powers That Be's proxies.

Now that I think about poker, I wish I were back at Bally's Las Vegas right about now. WSOP is going on and I missed the $1500 Seven Card Stud event because of these dillweeds."
- Unit 197

Unit 197
Original Character Concept - ChibiAI-kun
Base Model - VPVP Wiki
Tech Green Eyes - Xoriu
Rita Bangs - amiamy111
Back Hair - MMDFakewings18
Mini Twintails - Ina-Haru
Plaid Texture - Ina-Haru
Long sleeved Leotard (edited from Bunnygirl Costume) - Backsteppo (Original FO3 version) + CoTW Development Team (CUTE Shop version)
RRV Combat Vest -

キツネツキ
Shoulder, Elbow, and Knee Pads - MMDFuph
Genome Soldier Boots - sky-commander
Tactical Harness (Drop Leg Holster + Leg Magazine Pouches) - MMDFuph

Brenner PDW 11PL
Base G3 model - johneugene (MMD Conversion); kali (Original SFM model)
G3 Magazine - johneugene (MMD Conversion); kali (Original SFM model)
Picatinny Rail  - johneugene (MMD Conversion); kali (Original SFM model)
Receiver Reinforcing Rails - TwinkeMasta - TwinkeMasta
Retractable Stock - johneugene (MMD Conversion); kali (Original SFM model)

Armed Jump Bike 197 Special AJB-197S
Front Panel (COD AW Hoverbike) - kalash-1947
Cockpit (Air Tank) - Sonic Team (Sonic Riders);  Models124717 (OBJ Conversion)
Pelvis (L5 Reisig) - MMDFuph (Conversion)
New Backpack Unit (GEKKO UG Parts) - Peardian (Model Rip); Konami (MGS4 source material)
Mantis Arms + Legs (Halo Series) - Bungie (Halo); ShaunsArtHouse
GAU-19 12.7mm Rotary Machine Gun - kalash-1947 (XNA Conversion); Capcom (Resident Evil 5 source material)
Gunpods for GAU-19/Bs - 32Rabbit
Jump Jets (GTF-11 Drio) - Capcom (Lost Planet)*

Other Stuff
Secret Forest Stage - DimentionalAlice (MMD Conversion) + agekei (XNALara Conversion)

Somehow found time over the last week to work on an Armed Jump Bike rebuild of sorts. Came across a crapload of parts that I could use for the rebuild--most important of which was the cockpit area. For the longest time, I was not able to get in contact with the guy who created the MMD Rideback model from years ago and as such, decided to bide my time until I found parts to replace parts that I would not feel comfortable using as part of a release. The new parts came in the form of the front of the COD AW Hoverbike thanks to kalash-1947 and the Air Tank from Sonic Riders--much thanks to Models124717 for the OBJ conversion--and it took me a few evening sessions to get right. OuO

I also ended up overhauling the arms and legs as previous iterations of the Armed Jump Bike looked like its arms were too unwieldy and legs were too short. I had initially tried to keep the vehicle from becoming too tall but as I thought about it this time around, I realized the legs would have to be longer for the design to work. When I saw the Mantis from the Halo series, I found what I wanted to use as the AJB's new arms and legs and thanks to ShaunsArtHouse's XPS conversion of such, I've been able to move ahead with that overhaul as well.

As a side thing, I came across an OBJ model of the GTF-11 Drio from Lost Planet and ended up using the Jump Jets from the Drio on the Armed Jump Bike as it was a good fit for its backpack and all. I'm considering bringing the GTF-11 Drio to MMD once the Armed Jump Bike Rebuild is done--and out for release. Now some changes to the Armed Jump Bike's headcanon:

- The arms no longer carry GAU-19/B 12.7mm Rotary Heavy Machine Guns. Instead, they each field an experimental Rotary Pulse Laser that is designed for anti-personnel and limited anti-materiel work. The idea is that laser weapon technology is still at its infancy stage in Corpse Trigger canon and--at the time the Wild Weasel Unit was developed--could not sustain a laser beam from a single barrel due to the excess amount of waste heat generated. As such, the Gatling principle was used to make early laser weapons rotary-barreled.

Power output for laser weapons can be changed to allow for a higher rate of fire at the cost of destructive power or go in the opposite direction with more intense pulses with a lower rate of fire.

- The arms now carry physical shields which double as Pincer Claws for physical combat. The idea is that the Armed Jump Bike--unlike other bipedal armor of similar scale in Corpse Trigger--has arms and can use them to deliver crushing physical attacks against bipedal and conventional armor alike. The Pincer Shields allow for cutting and scissoring attacks on top of all that.

- The previous versions of the Armed Jump Bike required a Visor HUD of sorts. This revision does away with that as the cockpit has a built-in HUD. That said, a Visor HUD remains an option if the Armed Jump Bike must be fielded underwater, in which the Visor HUD would be worn with a rebreather or other underwater breathing apparatus.

- The Wild Weasel Unit now features a third pair of LAU-61 G/A Digital Launchers in place of the simplistic-looking eight-tube missile launchers. The reason for this was that the original launchers were supposed to double as Booster Units but the addition of the Jump Jets from the GTF-11 Drio made that idea obsolete.


And that's where the Armed Jump Bike Rebuild currently stands. I gotta figure out what to do with the AJB-DM as it's going to be the base for two CQB-based variants before everything's ready.
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  • Listening to: S U R F I N G - Deep Fantasy
  • Watching: Forgotten Weapons and InRange TV
  • Playing: Zoids Saga Fuzors
  • Drinking: water
Another update day has come as I need to keep everyone in the loop regarding things and stuff.

1. The Muzzle Flash model

First off, I'm glad everyone likes the muzzle flash effect I've been using in my pics. I've gotten a few requests for where to download it from and sadly, I haven't been able to deliver on that. When I had first used it years ago, it came from a 30mm Harkonnen MMD model pack that was downloadable from VPVP Wiki and at the time, I didn't really keep detailed notes on exactly where to download the resources I used in my MMD pics. Nowadays it's a completely different story and I see why--the Harkonnen on VPVP Wiki is no longer available and I have no way of identifying who created the Harkonnen and the muzzle flash for it. Since I have no way of identifying the content creator, I have no way of confirming whether or not redistributing it would be allowed. As such, I'm going to discontinue using that muzzle flash as soon as I find a suitable replacement. OnO

I have had ideas for this though. Been thinking about transitioning away from Hollywood-style large muzzle flashes to bullet trails to indicate gunfire along with smaller muzzle flashes. There are some MMD muzzle flash and bullet trail models I'm looking at that would make good candidates for replacing the muzzle flash I've used from years ago up until now. I'm gonna try and make time to actually get some test shots done with some replacement muzzle flash and bullet trail models soon. >uO

2. The Armed Jump Bikes

I actually had something of a brainwave between the last time I worked on them and now. The various configurations of the Armed Jump Bike share alot in common with the Gun Sniper Leena Special (Zoids: New Century Zero) and the Geno Breaker (Zoids: Guardian Force/Chaotic Century Season 2). Both Zoids appeared in the Zoids vs. Series (GC) and SRW OE (PSP) and for me to get ahold of model rips of said Zoids from either game would be a Godsend for the bipedal technicals I've been working on. >u<

If anyone has a way of ripping models from either game or knows where I can get ahold of the ripped models, let me know. I'll even put you in the credits. OuO

3. The Brenner Heavy Arms line of 'Fun Battle Rifles With Machine Gun Parts'

These have gone through quite the redesign in terms of not only how I'm kludging their parts together in PMD/PMX, but also in concept. Originally these were supposed to be 'wrong hand-optimized' copies of the HK21E and variants but now have enough design changes to make them a semi-unique design in their own right. I've made a collapsible buttstock standard-issue in place of the 21E's clubfoot stock and implemented a new, double carry handle setup where the two carry handles can swing down to be used as forward grips in a similar manner to the Bren Gun.

The reason for these changes is that the Brenner Heavy Arms line of Gen-Purpose Machine Guns and Automatic Rifles were designed with CQB in mind. The normal buttstock of the HK G3 provided for a long length of pull which required shooters to handle the rifle with a bladed stance (rifle is mostly parallel to the firer's chest) as opposed to a squared stance (rifle is more perpendicular to the direction the shooter's chest is facing) and the added length of the clubfoot stock used by the HK21A1 and 21E only made that worse. With an adjustable stock that can accommodate both the reinforcing rails of the E model and reduce the length of pull along with easily accessible forward grips that double as carry handles, the result is a 'Fun Battle Rifle with Machine Gun parts' that can be used in CQB roles--if the warfighter in question can handle the weight of the Brenner line that is. OuO

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:iconbigjohnnycool:
BigJohnnyCool Featured By Owner Aug 8, 2018
Do you happen to have a link to download the muzzle flash effect used in your MMD pics?
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:iconchibiai-kun:
ChibiAI-kun Featured By Owner Aug 26, 2018
Sadly I haven't been able to re-locate the link for the muzzle flash. I've been trying to find out exactly where I downloaded it from via VPVP years ago but have been unsuccessful in finding the link. Sorry. OnO
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:iconthehiddenman66:
theHIDDENman66 Featured By Owner Aug 3, 2018  Hobbyist Artist
Happy birthdayyyy
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:iconchibiai-kun:
ChibiAI-kun Featured By Owner Aug 3, 2018
Thanks~! >u<

*Crates of birthday cake slices (and whiskey) parachute in from the sky*
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:iconthehiddenman66:
theHIDDENman66 Featured By Owner Aug 4, 2018  Hobbyist Artist
yay!
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:iconzkfanart:
zkfanart Featured By Owner Aug 3, 2017
Happy and Happy B-Day! :iconcakeplz: Hope is all ok with ya! And forgive me for being so silent lately ^^;
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:iconchibiai-kun:
ChibiAI-kun Featured By Owner Aug 5, 2017
Thanks for the Birthday wishes and cake~! >u<

I've been running around alot lately, so MMD has kinda been on the backburner for me. How are things lately~? ^_^
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:iconzkfanart:
zkfanart Featured By Owner Aug 5, 2017
Welcome and welcome ;)

Aw, same here, I´ve been quite busy as classes are back ^^
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:iconchibiai-kun:
ChibiAI-kun Featured By Owner Aug 5, 2017
Ah. Good luck with those. ^_^

I've been working alot longer now since my job promotion. Not much time to do anything lately. =u=;
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(1 Reply)
:iconzkfanart:
zkfanart Featured By Owner Aug 3, 2016
Happy B-Day! :iconcakeplz: Wish you all the best, you are always amazing! =D
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