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Dishonored_01 by ced66 Dishonored_01 by ced66
Asset for the game
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:iconkoyima:
koyima Featured By Owner Aug 7, 2015  Professional Digital Artist
Nice work ced!
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:iconsurf-by-shootin:
Surf-By-Shootin Featured By Owner Apr 8, 2015
Looks like Heavy from Team Fortress 2! :)
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:iconqueenbananagrams:
queenbananagrams Featured By Owner May 8, 2017  Hobbyist General Artist
I was going to say the same. 
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:iconblueingshoes:
blueingshoes Featured By Owner Mar 9, 2014   Traditional Artist
this is sweet, havent played the game but this art style is sexy 
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:iconkaycornea:
KayCornea Featured By Owner Jan 5, 2013  Student Digital Artist
3 Questions:
1. The model is originally sculpted (Zbrush/Mudbox) then imported and optimized in a 3d package?
2. Specular,normal detail normal maps are from a sculpting program or drawn by hand in PS?
3. If you draw them by hand how are you getting the sense of 3d position (psd seem to glitch a lot in 3d max) ?

Thank you for attention and time spent on answering a newbie's questions
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:iconvidgamer123:
vidgamer123 Featured By Owner Oct 12, 2012
He got a sleep dart to the back of the head.
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Details

Submitted on
October 12, 2012
Image Size
270 KB
Resolution
1793×580
Submitted with
Sta.sh
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