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test render of two coloring by casteeld test render of two coloring by casteeld
Using color by vertex, comparing two different methods
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:iconpatrx:
patrx Featured By Owner Nov 29, 2005
Neat work! Wish it was larger, though. :D
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:iconcasteeld:
casteeld Featured By Owner Nov 30, 2005
Thanks, This one was only a test of my coloring scripts, so it didn't need to be large. I don't think I kept the file for that one either.
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:iconpatrx:
patrx Featured By Owner Nov 30, 2005
I thought they looked quite interesting and would be neat on a full screen. :D
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:icontigr3ss:
tigr3ss Featured By Owner Apr 22, 2005  Professional Digital Artist
Octopus!

I can't pretend to know what you're talking about, though. Reminds me a bit of the different ways the old L-system fractals can colour. I wonder how the math works for the 3D pretties?
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:iconcasteeld:
casteeld Featured By Owner Apr 22, 2005
Yes they are L-Systems, some with branching, some without.

The math is fairly simple in this case, each vertex is assigned a value of the color gradient based on when it was created during modeling. The version on the right has the gradient applied before iterating the shape, the one on the left after
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Submitted on
April 10, 2005
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115 KB
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640×480
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