CallMeMrA's avatar

SFV Nash 2D - Standing Jab

20 9 440 (1 Today)
By CallMeMrA   |   
Published:
© 2016 - 2020 CallMeMrA
Originally based off edit and color separation job by Zero de Armentis. They really did change Nash around for the new game, although he seems much less lively this time around for clear reasons.
Image size
117x103px 11.02 KB
Comments9
anonymous's avatar
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DanielPaim's avatar
We want Nash's Genocide cutter!
RieyTails's avatar
RieyTailsStudent Artist
Looks good, though I feel like his torso and head look static.

Is this gonna be a full character btw?
CallMeMrA's avatar
CallMeMrAHobbyist Digital Artist
Pardon the pun, but a lot of Nash's animation this time around lack life in them this time around, and I often have to take a step back to make sure I am not overanimating him for this scale. This is part of a series of supplemental animations made to fit in with a currently existing sprite set with fairly extensive color separation.
Shinji-Zyma's avatar
Shinji-ZymaHobbyist Digital Artist
Pretty smooth animation ;)
TFSU-Samano's avatar
TFSU-SamanoProfessional Traditional Artist
He doesn't look like his alpha version.
Shinji-Zyma's avatar
Shinji-ZymaHobbyist Digital Artist
That's why it's called SFV, not SFA.
TFSU-Samano's avatar
TFSU-SamanoProfessional Traditional Artist
What I mean he wasn't being cheap.
CallMeMrA's avatar
CallMeMrAHobbyist Digital Artist
Nash's redesign basically threw the guy into the proverbial wood-chipper if you are referring into his costume design. Also, while the colors here reflect that new look, the color separation job described actually allows him to maintain his more classic SFZ look as well.
TFSU-Samano's avatar
TFSU-SamanoProfessional Traditional Artist
Yeah, I kinda like his changes in His moveset.
anonymous's avatar
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