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Description
Description
This scene originated when exploring the 'Brush' tool to deform objects in Cinema 4D, which I used to create the topography of the floating island. Additionally, after using the mushroom to learn about subdivision surfaces, I found that a Super Mario theme provided the appropriate subject matter to further explore the available modeling tools.
All objects were created in Cinema 4D, and placed over a gradient background in Photoshop.
Image size
1772x1080px 1.28 MB
Comments2
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Good shapes and aesthetics there. A bit too washed out for what it's depicting though. Needs more sunshine and bright colors. 
