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The Fallout by Bruno-Camara The Fallout by Bruno-Camara
Model based on Jeff Simpson’s concept. 
Modeled in ZBrush, 
retopology and UV’s in Max. 
Textures in Mudbox and Photoshop. 
Rendered in Mental Ray.
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:icondylanf96:
DylanF96 Featured By Owner Feb 14, 2015
This would be awesome if it was in Fallout: New Vegas
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:iconlezisell:
lezisell Featured By Owner Feb 8, 2015
I wish this armor was in the game.
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:iconderpnerp67:
DerpNerp67 Featured By Owner Feb 5, 2015  Student Traditional Artist
I almost thought that was something like a crowbar staff (which i never seen) and i was like SIIIIIIIICK but then i noticed it wasn't but knew everything else was still awesome :D
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:icong-n17:
G-N17 Featured By Owner Feb 2, 2015
nice really cool
on a side note ( i really should learn how to use mental ray ) any tips?
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:iconsheranuva:
Sheranuva Featured By Owner Feb 2, 2015  Hobbyist Digital Artist
Awsome!!  How are you doing retopo after modeling in ZBrush? (I am still learning)
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:iconhistoryman14:
Historyman14 Featured By Owner Feb 2, 2015
Epic.
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Submitted on
February 2, 2015
Image Size
1.7 MB
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3000×2000
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