-Sol charges up his energy, allowing his attacks to gain more damage or new effects
-Evidenced by small bursts of flame emerging beneath his feet
-Evidenced by small bursts of flame emerging beneath his feet
-Can charge his moves up to 3 levels
-Sol creates an explosion of energy around him to knock the opponent back
-A variant of Charge that Sol can use after performing a special move or finishing a combo
-Serves as a faster method of charging his energy
-Can be performed in the air
Blockhead Buster:
-Sol thrusts Junkyard Dog forward, unleashing a close-range explosion
-At level 2, he releases a larger explosion
-At level 3, Sol releases 3 explosions that travel across the screen
-Sol dashes past the opponent, leaving behind a pillar of flame as he does so
-At level 2, he moves farther and releases 2 larger pillars
-Level 3 has him dash halfway across the stage, producing 3 massive pillars in the process
-Sol delivers a fire-infused knee strike, followed by a roundhouse kick
-At level 2, he swings Junkyard Dog in an arc, knocking the opponent away
-At level 3, he delivers a fire-infused dive kick
-Sol delivers an overhead swing with Junkyard Dog
-At level 2, he follows up with a flaming flip kick that knocks the opponent to the ground
-At level 3, he thrusts Junkyard Dog forward and sends the opponent flying with a close-range explosion
-Sol lunges forward and slams into the opponent with a fire-infused straight punch
-At level 2, he can follow up by delivering an overhead strike from Junkyard Dog, knocking an opponent to the ground
-At level 3, he finishes the combo by swinging his arm through the air, producing a diagonal pillar of flame


Gun Flame:
-Sol unleashes a stream of fire from his sword that travels half the length of the screen-Strong enough to send a giant, mutated wolf crashing through a metal wall
-Can knock away several Vizuel with this technique
-With Dragon Install, the fire loses its ability to move across the screen, but gains a larger AOE
-Sol feigns a Gun Flame before taunting his opponent by flipping them off
-Uses this to bait the opponent into attacking him so he can deliver a counter-attack


Volcanic Viper:
-Sol jumps, delivering a flame-enhanced uppercutting slash in the process
-Can be followed up with an axe kick
-With Dragon Install, this move hits up to 10 times, and the axe kick gains a fire effect
-Called Night Raid Vortex in Guilty Gear -Strive-
-Sol slides along the ground, leaving a trail of flames behind him, and slams into the opponent with an upward swing of his sword
-With Dragon Install, this move becomes faster and the trail of flames become larger, preventing opponents from leaping over Sol
-Should they hit one of these flames, they’ll be pushed back toward Sol
-Sol delivers a knee strike and follows up with a spinning axe kick
-Can also be performed in midair
-With Dragon Install, this move becomes faster and gains a flame effect
-With Dragon Install, this move becomes faster and gains a flame effect


Bandit Bringer:
-Sol delivers a flaming, jumping punch that slams the opponent into the ground
-Gains a larger reach with Dragon Install




Break:
-A fire-enhanced dive kick that creates a pillar of flame upon impact with the ground
-With Dragon Install, this move becomes faster and the pillar of flame is replaced with a massive 360° explosion




Wild Throw:
-Sol grabs his opponent with one arm and proceeds to smash them into the ground
-Becomes twice as strong with Dragon Install
-Becomes twice as strong with Dragon Install




Riot Stamp:
-Sol leaps back before kicking off of whatever’s behind him to deliver a powerful, flame-wreathed kick
-With Dragon Install, the kick produces a massive explosion that launches the opponent back
-Essentially the same move as Rock It
-With Dragon Install, this move hits up to 3 times
-An aerial version of Fafnir
-Sol grabs his opponent and creates an explosion of energy, damaging both of them
-Only usable in Dragon Install
Force Breaks:


FB Fafnir:
-In Guilty Gear XX, Sol slams a fire-infused Junkyard Dog into the ground at a diagonal angle
-In Guilty Gear Xrd, this move becomes a stronger version of Fafnir

FB Sidewinder:
-A stronger version of Sidewinder
Overdrives:



Savage Fang:
-Sol thrusts Junkyard Dog forward, creating a massive explosion of flame
-At level 2, he unleashes three explosions at once
-Level 3 has him create dozens of massive explosions



Tyrant Rave ver. Omega:
-Sol punches the opponent, producing an explosion that knocks them away
-At level 2, he lunges forward and delivers a second punch, creating a larger explosion that knocks them back even further
-At level 3, he follows up the punches with a rising slash from Junkyard Dog, creating a massive explosion of flame




Tyrant Rave ver. β:
-Also just called Tyrant Rave
-Sol delivers a punch to the gut before swinging his sword and unleashing a massive burst of flame at point-blank range
-Strong enough to blow away an entire legion of Servants
-With Dragon Install, the burst of flame becomes larger and travels across the screen, hitting up to 15 times
-With Dragon Install, the burst of flame becomes larger and travels across the screen, hitting up to 15 times

Dragon Install:
-Sol removes his headband, boosting his stats and allowing him to tap into his dormant Gear powers
-Usually accompanied either by Sol blinking red or being surrounded by a gold aura
-Enhances his physical attacks with fire and gives his fire-based attacks extra effects
-Overrides the background music with this theme:
<da:embed id="QvgZzKVlYQo" profile="youtube" width="560" height="315">

Heavy Mob Cemetery:
-Sol activates Dragon Install and lunges toward the opponent. If he grabs them, he'll drag them into the air and slam them into the ground, creating a huge explosion
-Is completely invincible during this move
Instant Kills:
<da:embed id="KFXxkHROr1g" profile="youtube" width="560" height="315">
Dragon Install Sakkai:
-Sol briefly taps into Dragon Install before lunging forward and delivering a combo of punches, kicks, and slashes from Junkyard Dog. He then finishes the combo by raising Junkyard Dog and releasing a burst of flame that launches the opponent through the air. While they ascend, Sol activates Dragon Install’s second level and performs Napalm Death, causing them to burst into flames. As Sol returns to normal, he kneels on the ground and clutches his head in pain
-Sol briefly taps into Dragon Install before lunging forward and delivering a combo of punches, kicks, and slashes from Junkyard Dog. He then finishes the combo by raising Junkyard Dog and releasing a burst of flame that launches the opponent through the air. While they ascend, Sol activates Dragon Install’s second level and performs Napalm Death, causing them to burst into flames. As Sol returns to normal, he kneels on the ground and clutches his head in pain
<da:embed id="tjZFJ83ul54" profile="youtube" width="560" height="315">
[0:00 to 0:09]
All Guns Blazing:
-Sol kicks his opponent back and dashes past them, leaving a trail of flames that consume the victim in a large burst of fire<da:embed id="o5c93CTgiQ0" profile="youtube" width="560" height="315">
[1:03 to 1:14]
Napalm Death:
-Sol crouches down, engulfing himself in flames. He then lunges forward, knocking the opponent out with a knee strike to the face<da:embed id="UGx9zztvEGY" profile="youtube" width="560" height="315">
Branding Breach:
-Sol charges up Junkyard Dog, jabs his opponent on the barrel, and vaporizes them with a massive laser
-Sol charges up Junkyard Dog, jabs his opponent on the barrel, and vaporizes them with a massive laser



























