-Require mana in order to be summoned
-Can gain more mana by capturing enemy bases
-Can summon them, call them back into his soul, and re-summon them whenever he wishes
-Usually summons them in hordes
Elite Servants:
-Only one of each type can be summoned at a time

Blockhead:
-Mainly serves as a medic unit
-Can attack by shooting a burst of flame
-Can use its "One Down" PCSkill to upgrade an ally
-Can use its second PCSkill to sacrifice its health to heal ally units, including Sol himself
Engulfer:
-Attacks by hitting the opponent twice, or delivering an unblockable rush that hits up to 5 targets
-Can use its "Shut Up" NCSkill to disable an opponent's powers for 15-30 seconds

Fire Wheel:
-A motorcycle-esque robot that possesses high attack power, massive range, the ability to induce stun effects, good mobility, and high survivability
-Attacks the opponent by running them over or hitting them with a Stun effect to paralyze them
-Can use its "Red Out" ASkill to produce a powerful burst of flame that hits 5 times and hits up to 5 targets

Gigant:
-One of Sol’s toughest units, though it’s unable to travel far
-Can attack with a chop that hits three targets
-Can use its ASkill to inflict a Fear status that causes nearby enemies to retreat for 12 seconds
-After being upgraded by Blockhead, it gains the following abilities:
-A shockwave attack that deals 45 damage and hits up to 30 targets
-A rush attack that instantly captures masterghosts
-Its speed is temporarily increased to the point where it can move as fast as normal Servants
-A narrow, long-range beam that instantly kills Masters and destroys masterghosts

Queen:
-Sol’s fastest unit
-Attacks by firing a beam of energy
-Its PSkill automatically lowers any nearby enemy’s strength by 25%
Standard Servants:
-Can summon as many as he wants, and are inherently summoned in groups

Blade:
-Sol’s best standard unit
-Can attack with its arms and charge at opponents, hitting up to 3 times
-After being enhanced by Blockhead, its strength is increased and it gains the ability to erect a barrier of fire that damages nearby opponents up to 3 times

Drill:
-One of the weaker units, suffering from slow attacks and dull intelligence
-Works best in groups
-Can attack by flipping over and attacking with its lower body, or it can charge forward with its drill arm
-After being enhanced by Blockhead, its strength is increased and the flip attack creates a burst of fire that adds 30 damage

Pencil Guy:
-Suffers from low attack power, but can utilize annoying status effects
-Can shoot opponents with a bullet that poisons them for 10 seconds, dealing 5 damage for each second
-Can use its "Running Wild" ASkill to disorient up to 5 opponents with a stun bomb
-After being upgraded by Blockhead, its poison bullet gains the ability to explode, which hits up to 3 targets and knocks them down
Minions:
-Have an expiration timer, and will vanish once that time is up
Hunchback:
-Lasts 34 seconds
-Can hit opponents with a regular strike
-Can use "Chill Ball" to create a sphere of energy that prevents up to 5 targets from moving
-Once its time runs out, it will automatically use its "Explosion" ASkill to self-destruct, hitting up to 5 targets