
Axl Low
Age: Mid 20’s
Height: 5’10
Weight: 172 lbs
Occupation: Gang Leader (formerly), Time Traveler (involuntarily)
First Appearance: Guilty Gear (May 14, 1998)
Themes:
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Feats:
General
-While growing up in the slums of England, became a gang leader and began dating a girl named Megumi
-Ended a gang war in the span of six months without any casualties
-Unintentionally discovered he had the ability of time-slipping after it sent him to the 22nd century
-Worked with Anji Mito to search for information on the Japanese
Guilty Gear
-Entered the Second Sacred Order Tournament in the hopes that he’d be able to find a way back to his time period
-Ranked 2nd place at the tournament
Guilty Gear Xtra
-Befriended Tyr and Mizuha before treating them to lunch
-Bought Mizuha some new clothes to hide her identity
-Restrained Geena, a Gear/human hybrid who attacked Tyr and Mizuha
-Saved a little girl who was about to be crushed by part of a bell tower
Guilty Gear X
All Paths:
-Defeated Venom, Chipp Zanuff, Millia Rage, Anji, Sol Badguy,
Path 1:
-Defeated Faust
-Learned from Faust that the reason for his time-slipping was because of an identical existence occupying the same timeframe as Axl himself
Path 2:
-After accidentally time-slipping to the Crusades, defeated Kliff Undersn and Justice
Guilty Gear XX
All Paths:
-Fought I-No to see if she would go out on a date with him
-Sparred with Sol
Paths 1 and 2:
-Sparred with Anji
-Defeated Baiken after a misunderstanding
-Defeated Johnny and Testament after he refused to take their offers to leave and give up on finding Asuka R. Kreutz AKA That Man
Path 1:
-Defeated I-No
-Met with That Man to see if he had a way to cure Axl’s time-slipping
-Met Raven, whose existence unintentionally caused Axl to start time-slipping into another era
Path 2:
-Defeated Zappa
Path 3:
-While unknowingly traveling through the past, defeated Sol and I-No again
-Defeated Sol four more times after unintentionally placing himself in a time loop
-Defeated his future self, who then encouraged him to cheer up and continue his quest
Guilty Gear XX Accent Core Plus
Both Paths:
-Defeated I-No and Anji
Path 1:
-Defeated Sol, Jam Kuradoberi, Millia, and Justice
-Sparred with a casual Slayer
-Managed to briefly time-slip back to his home, but was pulled back before he could get Megumi’s attention
Path 2:
-After unintentionally time-slipping into the Crusades, defeated Kliff, Order-Sol, and another version of himself
-After returning to the future, sparred with Venom
-Defeated Bridget, Faust, and Eddie
-Subconsciously time-slipped into another era to avoid being killed by Justice
Guilty Gear Isuka
-Defeated Leopaldon, a Megadeth class Gear
-Megadeth class Gears have enough power to wipe out an entire civilization
Guilty Gear Judgment
-Visited the island of Isene to investigate the disappearances occurring there
-Destroyed a living three-headed pillar
-Killed a woman who had been forcibly fused to a giant plant monster
-Killed a giant, mutated wolf
-Murdered Inus, the king of the Underworld
-Murdered Judgment, a sorcerer who had absorbed Inus’ powers
Guilty Gear Dust Strikers
-Killed Gig, a massive insectoid Gear
Guilty Gear Judgment
-Visited the island of Isene to investigate the disappearances occurring there
-Destroyed a living three-headed pillar
-Killed a woman who had been forcibly fused to a giant plant monster
-Killed a giant, mutated wolf
-Murdered Inus, the king of the Underworld
-Murdered Judgment, a sorcerer who had absorbed Inus’ powers
Guilty Gear Dust Strikers
-Killed Gig, a massive insectoid Gear
Guilty Gear Xrd -SIGN-
-Was tasked by The Original, a sage who survived being in the Backyard, to deliver a coded message to That Man
-Fought Bedman, but lost
-Defeated I-No
-Unintentionally helped Sol and the others by giving That Man the coded message
Guilty Gear Xrd -REVELATOR-
-Defeated I-No after failing to convince her to use her powers to send him back to the past
-Learned from Jack-O' that he’s unable to go back to his own timeline without erasing the current timeline from existence
-Sacrificed his chance at returning home by using his powers to stop time and help Sol merge Justice with Jack-O
Strength:
-Low Multiverse Level due to regularly trading blows with Sol, Justice, and I-No
-Just by existing, both Sol and Justice would erase everything in the universe and merge it with the Backyard, a dimension that is larger than the universe
-I-No regularly fights Sol
-Traded blows with Venom, Chipp, Millia, Anji, Baiken, Johnny, Zappa, other versions of himself, Jam, Slayer, Order-Sol, Venom, Faust, Eddie, and Bedman-A single strike from his kusarigama (See “Weapons and Equipment” below) was strong enough to send a giant, mutated wolf crashing through a metal wall
-Was able to overpower Kliff, who often clashed evenly with Justice
-Overpowered Bridget, who is able to throw people to the Moon using his yo-yosSpeed:
-Massively Faster than Light+ due to keeping up with Sol and I-No, who are both comparable to Jack-O'
-Superior to Justice, who can move at MFTL+ speeds-Kept up with Venom, Chipp, Millia, Anji, Kliff, Baiken, Johnny, Zappa, other versions of himself, Jam, Slayer, Order-Sol, Venom, Faust, Eddie, and Bedman
-Can move his kusarigama fast enough to render bullets useless
-Blitzed Geena to the point where she didn’t even realize he’d tied her up until it was too late
-Pushed a girl out of the way just as part of a bell tower was about to crush her
-Escaped a collapsing lava pit in the span of a few seconds
-Managed to escape a collapsing castle within seconds
Durability:
-Low Multiverse Level via scaling to his strength
-Took hits from Venom, Chipp, Millia, Anji, Kliff, Justice, Sol, I-No, Baiken, Johnny, Zappa, other versions of himself, Jam, Slayer, Order-Sol, Venom, Faust, Eddie, and Bedman
-Survived being in the depths of the Backyard
Skills:
Adept Mage:
-Was able to innately use magic during the 20th century, long before it was even discovered
-Optimistic, friendly, and laidback
-Despite having a girlfriend, Axl has a tendency to flirt with beautiful women, often commenting on their voluptuousness and their breasts
-Is a staunch pacifist and refuses to kill
-Likes giving nicknames to his opponents
-Willing to help others out, even if the person's goals impede his progress toward returning to his time
Weapons and Equipment:

Kusarigama:
-A pair of sickles held together by a chain
-Often uses the chain to restrain an opponent by their arms and legs
-He can also use it to disarm them of their weapons
-Noted by other characters to be extremely heavy
-Its chains are strong enough to restrain Geena, a Gear/human hybrid
-Additionally, they’re also thick enough to deflect bullets
-Can elongate the chains for several attacks
Powers:
Acausality:
-Because of a combination of his own powers and how he was born in the Backyard, Axl is unaffected by any changes made to the timeline
Pyrokinesis:
-Achieved through the use of fire magic
-Axl possesses a unique variant of Fire Magic called “Thief’s Flame,” which is more powerful than the regular variant
-Can use this to enhance his strikes and focus it through his kusarigama for more power
Immortality:
-Because of his time traveling, Axl is unable to age
Chain Manipulation:
-Can elongate his kusarigama’s chains and even summon them out of nowhere for several of his attacks

Time-Slipping:
-Grants Axl control over time
-Allows Axl to travel through different time periods, including alternate timelines, though he does this subconsciously
-Can freeze time on a global level
-Is able to subconsciously trap an opponent (or himself) in a time loop
-Can use this subconsciously to escape to another era whenever he’s near death or in a desperate enough situation
Dimensional Travel:
-A subset of his time-slipping abilities that allows Axl to enter other plains of existence, such as Bedman’s Nightmare Theater
Resistance to Mind, Matter, and Soul Manipulation:
-Survived being in the depths of the Backyard, a dimension that simultaneously overloads your mind with information and disintegrates both your body and soul through the pressure alone
-Has also been shown to survive being in Bedman’s Nightmare Theater, which has similar properties to the Backyard
Moveset:

Benten Gari:
-Axl swings his sickles, briefly producing a human-shaped pillar of flame that reflects projectiles and knocks away any nearby opponents

Rensen Geki:
-Axl throws out an energy-enhanced chain that travels across the screen
-Can be followed up with Kyokusa Geki or Sensa Geki

Kyokusa Geki:
-Axl delivers an energy-enhanced upward swing with his kusarigama

Sensa Geki:
-Axl repeatedly spins his kusarigama in front of himself
-Used to deal quick damage and pull the opponent closer

Rashou Sen:
-Axl throws out a spinning blue projectile that homes in on the opponent and sticks to them


Tenhou Seki:
-Axl guards with his chain. If an attack hits him, he tosses his surprisingly large bandanna over the opponent's head and slashes at them from behind

Hachisubako:
-Axl blocks an attack using a staff and counters by smacking the opponent across the screen

S Raiei Sageki:
-Axl leaps over the opponent and slashes them from behind

H Raiei Sagaki:
-Axl leaps off screen before dropping down on the opponent as he twirls his sickle


Spindle Spinner:
-Axl throws out a spinning chain. If the opponent steps on it, he pulls on the chain, wrapping it around their legs and pulling them into the air before they explode

Thunder Shadow Chain:
-Axl leaps behind the opponent and throws his electricity-enhanced kusarigama at them

Axl Bomber:
-Axl delivers a diagonal, fire-enhanced strike with his sickles
-If this move is used in midair, Axl will perform it in a downward angle

Kokuu Geki:
-An aerial version of Kyokusa Geki


Sparrowhawk Stance:
-Axl strikes a pose before throwing his kusarigama in one of three directions
Force Breaks:

Shiranami no Homura:
-Axl positions his kusarigama horizontally and swings both sickles upwards, producing an explosion
-Used after Hachisubako

FB Axl Bomber:
-A stronger version of Axl Bomber

FB Kyokusa Geki:
-A stronger version of Kyokusa Geki
Overdrives:

Sickle Storm:
-Axl throws out a fire-enhanced upward swing as a flame construct of a woman appears behind him. He then follows up by throwing a fire-enhanced sickle at the opponent

Shark Strike:
-Axl throws out an electricity-enhanced swing and follows up by dragging the opponent back, leaving them open to attack
Instant Kills:
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[0:24 to 0:31]
Rengoku Renzan:-Axl wraps his opponent from head to toe with the chains of his kusarigama. He then pulls on the chains, causing the victim to spin in place as they get cut to pieces
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[2:13 to 2:25]
Midare Gami:-Axl forms an X with his hands as his kusarigama’s chains form a circle on the ground. If the opponent steps in it, multiple sickles will hit their body, forcing them into the air as more sickles attack them. After a few seconds, their body bursts into flames and they drop to the ground
Amphora Conflagaration:
-Axl uses his kusarigama to trap his opponent in a series of chains. He then snaps his fingers, causing both the chains and his opponent to explode
-Pacifistic and refuses to kill
-Struggles when fighting in close-quarters
-Most of his moves are extremely slow and leave him open if they’re dodged
-Vulnerable to memory manipulation, as seen with his many meetings with I-No
-Reluctant to use his time travel powers, as doing so runs the risk of erasing the entire timeline
(“I’ll make it back to Megumi, no matter what! That’s the promise I made. To myself!”)

