I've been interested in the serious pursuit of the visual arts since I was small - about age 5 or so. I specialized primarily in graphites during my childhood and early teens, then began dabbling in other traditional mediums such as marker, watercolors and inks. I didn't begin working digitally until I was about 17 years old, and only recently have I become somewhat proficient with mixing digital and traditional mediums.
I've been influenced by many great artists of various movements, including Vincent Van Gogh for his use of color, Frank Deveneck for his beautiful brush strokes and effortless depictions of everyday life, and many of the great Renaissance masters for their quasi-realism and intricate depiction of anatomy. I was also influenced by several pop culture artists, such as Rui Araizumi for his use of color and technical skill, Dan Luvisi for his intense use of detail and texture, and Stanley Lau (aka: Artgerm) for his intricate line work.
I currently work as a student assistant at Lee College in Baytown, TX in the Computer Science department. I'm one class away from finishing my AAS in Game Development, artist's track; afterward I plan on attending Full Sail University or the University of Houston for a bachelor's in concept art for games.
I've worked professionally in the past on a few titles for mobile iOS devices. The company I worked for, Cerulean Games, is relatively unknown, so a few of the projects I worked on never got published, and some of the titles that did get published (Tumblecaps 2, Power Rangers Samurai Bash!), changed significantly by the time I left the project. I can provide a private portfolio of my professional work on request, but I am unable to display a lot of that work online due to non-disclosure agreements. Please e-mail me at email@example.com if you're interested.