ShopDreamUp AI ArtDreamUp
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Note: All emotes in this tutorial are shaded going up at 7 lum each time, with the outline color shown in the Edit Colors menu.
I usually go up more near the outline [around 10 lum each time] and less up near the light spot [5 lum each time], but this is for the sake of consistency.
--
Just some more tips that I didn't want crowding in the tutorial:
* IMPORTANT: This one I just FORGOT to put on the tutorial. When you go to save it, make sure you save it as a *.png file extension (in the drop down menu). It will keep it full quality that way.
* For most brown, blue, green, purple, red, and pink emotes, keep the sat around 100-160.
* For most orange and yellow emotes, keep the sat around 190.
* For most white emotes, keep the sat around 20-50 or around 190.
* For black and gray emotes, keep the sat at about 20-50.
* For most white emotes, the outline should be at around 180 lum.
* For most black emotes, the outline should be at around 0-30 lum.
* For most orange and yellow emotes, the outline should be around 120 lum.
* For most everything else, the outline varies from about 60-160 lum, but for regular ones, I keep it around 90.
--
As you develop, so should you technique and shading style. This is to just help some people who might not be too familiar with the program.
I myself am trying to think of a new shading style (this one has a lot of colors, though it's easy for me to trace), and I encourage you all to try to come up with your own as time progresses.
Until that time comes, feel free to ask me any questions you need to and I'll do my best to try to answer.
--
Another thing, MS Paint doesn't support transparency. There are many sites to help you with that, but I use GIMP.
GIMP's Website is located here: [link]
It's a free program, ready to download straight from the site, and I'd highly recommend it for both cropping out the background and to make animations.
I usually go up more near the outline [around 10 lum each time] and less up near the light spot [5 lum each time], but this is for the sake of consistency.
--
Just some more tips that I didn't want crowding in the tutorial:
* IMPORTANT: This one I just FORGOT to put on the tutorial. When you go to save it, make sure you save it as a *.png file extension (in the drop down menu). It will keep it full quality that way.

* For most brown, blue, green, purple, red, and pink emotes, keep the sat around 100-160.
* For most orange and yellow emotes, keep the sat around 190.
* For most white emotes, keep the sat around 20-50 or around 190.
* For black and gray emotes, keep the sat at about 20-50.
* For most white emotes, the outline should be at around 180 lum.
* For most black emotes, the outline should be at around 0-30 lum.
* For most orange and yellow emotes, the outline should be around 120 lum.
* For most everything else, the outline varies from about 60-160 lum, but for regular ones, I keep it around 90.
--
As you develop, so should you technique and shading style. This is to just help some people who might not be too familiar with the program.
I myself am trying to think of a new shading style (this one has a lot of colors, though it's easy for me to trace), and I encourage you all to try to come up with your own as time progresses.

Until that time comes, feel free to ask me any questions you need to and I'll do my best to try to answer.

--
Another thing, MS Paint doesn't support transparency. There are many sites to help you with that, but I use GIMP.
GIMP's Website is located here: [link]
It's a free program, ready to download straight from the site, and I'd highly recommend it for both cropping out the background and to make animations.
Image size
500x1550px 83.16 KB
© 2009 - 2025 BlissfullySarcastic
Comments311
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Hey! Thanks so much for posting this tutorial! It is really helpful!