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Description
100% Pure IRAY render with 3900 iterations. No postwork
Model: Rebeca (Genesis 3 morph)
Camera:
Focal Length: 110 mm.
Focal Distance: 2.51 mts.
F/Stop: 22
Tone Mapping:
Burn Highlights: 0.25
Crush Blacks: 0.5
Saturation: 3
Gamma: 1.7
Bloom:
Bloom Filter Radius: 0.5
Bloom Filter Threshold: 30k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1964
Lighting: 1 HDR environment + 3 spotlights
environment intensity: 6
Spotlight in right side (lumens): 400k
Spotlight in left side (lumens): 200k
Spotlight for Rim light (lumens): 2000k
Colors used: 76584
Original Size: 1000x1500
Render time: 38 minutes in Nvidia GTX970
Model: Rebeca (Genesis 3 morph)
Camera:
Focal Length: 110 mm.
Focal Distance: 2.51 mts.
F/Stop: 22
Tone Mapping:
Burn Highlights: 0.25
Crush Blacks: 0.5
Saturation: 3
Gamma: 1.7
Bloom:
Bloom Filter Radius: 0.5
Bloom Filter Threshold: 30k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1964
Lighting: 1 HDR environment + 3 spotlights
environment intensity: 6
Spotlight in right side (lumens): 400k
Spotlight in left side (lumens): 200k
Spotlight for Rim light (lumens): 2000k
Colors used: 76584
Original Size: 1000x1500
Render time: 38 minutes in Nvidia GTX970
Image size
1000x1500px 841.47 KB
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Comments7
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Hot, hot hot! Great work!