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beere's avatar

Remington Chainsaw

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26 Comments
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The goal of this project was to make a texture 100% with dDo while utilizing all its features such as custom details, object space regulated details, advanced custom tweaking and so on.
Image details
Image size
1400x2082px 1.38 MB
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© 2013 - 2021 beere
Comments26
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ChrisRedfield777's avatar
Engine PLS ! texturing looks fantastic, but shaders just stunned me. What engine did you use? ? ? 
scorpionmk2008's avatar
Ash Williams would love this.
CIEI3's avatar
Nice work and great tutorial.
DottorFile's avatar
Oh...my...GOD!
SUPADUPA details and textures! Awesome!
jujikabane's avatar
can you post the maps please ?
JS-Graphics's avatar
Where'd you make the original textures at? Photoshop 3d bridge? Or Maya/Zbrush?
Daffyflyer's avatar
Nice! Just got linked the video you posted for this too, may have to give it a go in the dDo trial, seriously considering getting our studio to buy it as I reckon it'd speed up the kind of work we do
what settings do you choose for such clean metal on Ddo?
AshleySmash's avatar
This is beautiful!
So amazing.. Texturing is perfect!
Traggey's avatar
So what do you do to avoid texture seams whilst using DDO?
beere's avatar
I basicly just try and hide them wherever I think the player/viewer will not be looking. :)
Jimpaw's avatar
looks great.
beere's avatar
strayferret's avatar
Grymt! Would you perhaps be able to make a video of how you're workprogress looks like when you're doing the whole thing? :)
beere's avatar
Tack! Yeah, stay tuned at www.quixel.se! We'll be posting a complete breakdown of dDo soon.
beere's avatar
Have seen this on Polycount. Really great texture work!

Love it :)
beere's avatar
Thanks! I really appreciate it!
BringMeASunkist's avatar
This is beautiful. Very, very cool.
beere's avatar
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