beason's avatar
Cubus Cliffs
7 8 2K (1 Today)
By beason   |   Watch
Published: May 22, 2009
Front view. Rendered twice at 3X res (16 hours each time) and merged and down-sampled in gimp.

Fractal pound by Cabrelli et al. Intersection algorithm by John C. Hart. Inspired by lyc's Rise [link] :jawdrop:

Download for 1920x1200

Update: tweaked levels for more contrast
Image size
1920x1200px 1.36 MB
Comments8
anonymous's avatar
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greenhybrid's avatar
Very wonderful, dude. Keep it coming!
beason's avatar
I will! err... I already did.. on the way :)
lyc's avatar
+fav for the highly stare-able 1920x1200 btw :D
lyc's avatar
awww yeah, the direct sunlight nicely (sharply) shows off the fractal structure, rock on! :horns:
beason's avatar
Thanks! Yeah the hard shadows are not too bad here. For the longest time the shadows were odd, like there was subsurface scattering going on... but it was just my shadow ray epsilon was too large. Didn't find that for 6 months minimum, DOH!
anonymous's avatar
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