(somewhat Nuzlocke Specific)
A lot of people have asked me about how I world-build and I get a lot of comments about it so I guess... I do pretty well???
So I'm going to attempt to explain my thought-process and process for world-building:
World-building basically comes down to doing your homework.
No seriously- make and fill in a worksheet for yourself (I’ll be posting mine for you guys to use if you want to).
Think it through- all aspects of it. And when you answer your questions, consider the theme of your nuzlocke. Your world and plot should follow the same theme and I think that's how you make it interesting?? Like, don't try to be edgy and interesting- just connect the dots in realistic ways.
In the case of The Fall, it has a pretty distinct dark undertone- so all of my answers had to reflect that, on the surface, things might look okay, but this is canonically a world where there’s one visible police officer/government official who is completely useless and it’