An amazingIFS guide
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batjorge's avatar
By batjorge   |   Watch
71 78 17K (3 Today)
Published: August 11, 2015

A little guide on how to use amazingIFS formula on Mandelbulb 3D.
Here is a simple procedure on how to obtain these caracteristic “kleinian” shapes or however they are named with a simple heightmap. This mini tutorial can be done with any other dIFS shapes tough, like SphereIFS, etc.
I've used for this example a very simple grayscale map, filled with neutral grey (RGB 192)
If you don't want to make it or can't, you can download it here: sta.sh/0fu5qld142i
Don't forget to add the map to the working folder you have for Mandelbulb 3D!
I've lowered the max. Iterations to 25 in the formula window to speed things a bit up but you can change it later if you prefer to do so.

  • Put in the first slot HeightMapIFS and type 199 in the nr field:


Captura de pantalla de 2015-08-11 21:07:53 by batjorge

  • Add amazingIFS to the second slot.
  • Just set all rotation X, Y and Z from default 5 to 0, and change Fold X, Y and Z values to 1.


Captura de pantalla de 2015-08-11 21:23:38 by batjorge
   

  • Leave everything else as it is.

Now press the 3D navi button to open it and you will see this:

Captura de pantalla de 2015-08-11 21:29:43 by batjorge

   

Now you're done basically, do a preview render if you prefer or continue experimenting with the sliders until obtaining something you're happy with it.

Hope this guide helps you a bit through the awesome dIFS world in Mandelbulb 3D.



Comments78
anonymous's avatar
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AnandaAnanda's avatar
AnandaAnandaHobbyist Digital Artist
Had to change H scale to "1" to reproduce your image.  Default was "-0.1".  Time to play with params...  Thank you again!
batjorge's avatar
batjorge Digital Artist
No problem, it is a guide meant to change and try any value you might consider. Have fun with it! :pc:
AnandaAnanda's avatar
AnandaAnandaHobbyist Digital Artist
Thank you...
batjorge's avatar
batjorge Digital Artist
Most welcome :)
Lior-Art's avatar
Lior-ArtHobbyist General Artist
Not lucky with this tutorial :(
batjorge's avatar
batjorge Digital Artist
In what part are you failing? Let me know in order to help you :)
Lior-Art's avatar
Lior-ArtHobbyist General Artist
I did all what is written
===> Now press the 3D navi button to open it and you will see this:Captura de pantalla de 2015-08-11 21:29:43 by batjorge . I got an image not like this one.
I asked you the parameters but you hadn't them
Vue Infinite works with Cartesian coordinates x, y, z
MDB3D has a Nav who doesn't work with
Cartesian coordinates x, y, z
My question:
When I'll have the paramiters of Captura de pantalla de 2015-08-11 21:29:43 by batjorge   I'll understand.

Blessings

batjorge's avatar
batjorge Digital Artist
Make sure you had followed carefully all steps. You can take a screenshot of your result, so I can understand in what you are failing.
MB3D does have a cartesian coordinate system. In the 3Dnavi check the Show coords and it will show you in what coordinates you are. It can be very useful in case you get lost or if you want to see e.g. how is behaving an Y or Z transform/slider.
In the main window, if you click the Position tab you'll have the position of the fractal also :)
The tutorial was made with the intention of learning a technique. Once you know how to do, a whole new world can open before you. Don't misunderstand me please.
Before posting it I've checked it around twenty times to make sure it works and many people could complete it without issues too.
It is not mandatory that you must use HeightmapIFS. You can use boardIFS instead with bumb at 0 e.g. Try different shapes in order to see how they act on amazingIFS.
Lior-Art's avatar
Lior-ArtHobbyist General Artist
So I have to work on amazingIFS without touching HeightMapIFS ?
batjorge's avatar
batjorge Digital Artist
You can use any formula you want from the first three dIFS tabs. Some formulas will work well and others not. You have to try.
Here's the same with boardIFS with bumb at 0

Mandelbulb3Dv18{
g.....S....O/...w....2....UI8bZW0Fw..vflouuR5q1Enkzd96a2YwXP7ms3oA8xzKslPr8Q.WzD
........................................kz1........A./..................y.2...wD
...Uz6........../M.0/.................E3.....omEQgisq6rD/..........m/dkpXm1....U
z.....kD12../..........wz.................................U0.....y1...sD...../..
.z1...sDolFZd9iBmx1..........KzJxr2fLrdjgAZeBnNCHuHP4fJZymxOzslPySyorRqDPaV0iHmo
KuHDcNPuHTrNzayP2AdjQjqDU.....Y...............sD.6....sD..0.....................
.............oAnAt1...sD....z................................................k1.
.....4iSoz1.......kz.wzzz1.U..6.P....U5...EB....m....c3....F....6/...I1.....SF52
...U.qFG9yzb2zzzRYoWzz7lz16.pc..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........s/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
/EU0.wzzz1...................................2CcN/UvNPcveeWCNq0.yRiibHJJUk1f..XR
SvBmx3CcN/UvNPcvQsLsUa3.ibhVi1bTV1OK.sSq4uCly3CcN/UvNPcvMwLsUa3.ibhVinqTV1OK.sSq
4uCkz3CcN/UvNPcv..EsUa3feeWCNqGQIJ36wk8EwyLsUa3f................................
E....6E.F2E.....I....s....UMj3aQYZYFH/kPrJaQ..........................U1C....6U/
4MU...........................zDOaNaNaNaty9...............................2.....
........................................................kz1..........cNaNaNaNavD
.....................2.....3....8....2KPVdLOiRKG4B3.............................
....4MU/........................................................................
..............zD........kz1........wz........w1E................................
................................}
{Titel: main paras}
Jakeukalane's avatar
JakeukalaneHobbyist Digital Artist
um, no sé que estoy haciendo mal, es tan sencillo que me da reparo hasta preguntar...
tengo el mapa 1269 (el nombre que yo le he puesto), la formula HeightMapIFS y el panel de amazingIFS tal como lo tienes tú. He probado en la versión 190 y veo lo mismo:
Pantallazo del 2016-05-31 03:47:51 
¿qué estoy haciendo mal? :? ¿o es así como tiene que aparecer?...
batjorge's avatar
batjorge Digital Artist
Estimado Alberto, creo ver todo bien. Intenta marcar la casilla HiQual en el navegador y se mostrará mejor. El 3d navi no es muy preciso. Haz renders de vista previa de tus obras, cuantos más, mejor.
Puedes hacer un render final, si te convence lo que hiciste, a 3840x2840 y guardarlo a 1:2. quedando en 1920x1420. De esta manera, MB3D hace un antialiasing. suavizando los bordes. Personalmente sólo uso .png.
Para un dIFS no es necesario ultra calidad, suelo usar RSM y  Sl a 0.1, Sfbs a 12 y smooth normals a 6.
Cualquier cosa me avisas, saludos :)
Jakeukalane's avatar
JakeukalaneHobbyist Digital Artist
muchas gracias. no conseguí que se mostrasen las figuras como las muestras, pero al experimentar con otros mapas estoy consiguiendo resultados muy interesantes (aunque creo que el amazingIFS no influye).

gracias por los tips para el renderizado, los tendré muy encuenta :)
Jakeukalane's avatar
JakeukalaneHobbyist Digital Artist
Es extraño porque del resto de valores no toqué nada.  probaré probaré :D la cuestión es que me he liado con cosas similares pero sin ser nada del amazingIFS. Volveré sobre ello en un tiempo.
TeriKub's avatar
TeriKubHobbyist Digital Artist
Thanks.... hope to learn from it.  :-)
batjorge's avatar
batjorge Digital Artist
You're welcome :) Hope you'll have some fun with the technique :)
batjorge's avatar
batjorge Digital Artist
You're welcome for it Rick :)
Transistor1's avatar
Transistor1Hobbyist Digital Artist
Thanks a lot my friend.. Starting from your tut.. i created this, within some time.. :) transistor1.deviantart.com/art…
batjorge's avatar
batjorge Digital Artist
You're welcomed for the tut. Thanks for using it :)
Nice work, there's infinite play with amazingIFS.
Gipgm2's avatar
Thank you Jorge--
I need all the help I can get----
batjorge's avatar
batjorge Digital Artist
You're welcome :) Any thing let me know
Gipgm2's avatar
Thank you Jorge--I appreciate your offer--
In turn
If I can ever help you --Just ask---  Gip
anonymous's avatar
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