An amazingIFS guide

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batjorge's avatar
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A little guide on how to use amazingIFS formula on Mandelbulb 3D.
Here is a simple procedure on how to obtain these caracteristic “kleinian” shapes or however they are named with a simple heightmap. This mini tutorial can be done with any other dIFS shapes tough, like SphereIFS, etc.
I've used for this example a very simple grayscale map, filled with neutral grey (RGB 192)
If you don't want to make it or can't, you can download it here: sta.sh/0fu5qld142i
Don't forget to add the map to the working folder you have for Mandelbulb 3D!
I've lowered the max. Iterations to 25 in the formula window to speed things a bit up but you can change it later if you prefer to do so.

  • Put in the first slot HeightMapIFS and type 199 in the nr field:


Captura de pantalla de 2015-08-11 21:07:53 by batjorge

  • Add amazingIFS to the second slot.
  • Just set all rotation X, Y and Z from default 5 to 0, and change Fold X, Y and Z values to 1.


Captura de pantalla de 2015-08-11 21:23:38 by batjorge
   

  • Leave everything else as it is.

Now press the 3D navi button to open it and you will see this:

Captura de pantalla de 2015-08-11 21:29:43 by batjorge

   

Now you're done basically, do a preview render if you prefer or continue experimenting with the sliders until obtaining something you're happy with it.

Hope this guide helps you a bit through the awesome dIFS world in Mandelbulb 3D.



© 2015 - 2022 batjorge
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digitalsanpedro's avatar

Glad I found this. I'll be putting it to a lot of use!

Thank you.