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batjorge's avatar

Q3D Bulb Tutorial

By batjorge
A quick tutorial on how to made bulbs with Quadrat3D and Amazing Box.
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Published:
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m-NOUN's avatar
The scale for such things that have none

You may think it's something you can kick, but find it under your toe nail, or above your head so far away yet seemingly close, what you don't know is our universe is just a grain of sand in this landscape of scale, so great it's inphathemable and made up my own word for it's enormousness, but it's up to you to beleave what you see in your reality

I make mine, with every word
batjorge's avatar

Most welcome. Have fun with it!

Loulin's avatar
Monseo's avatar
Gotcha! now do these count as one or two?...
Thank you for the great tutorial. What formulas would you suggest that produce less noise?
batjorge's avatar
You can choose from any 3Da formulas, like Aboxes, Menger, Cantor and so. Generally 3Da are less noisy as 3D ones (those from the 2 first slots).
Q3B is noisy, same as Folding Int Pow and all other 3d formulas.
I got this one, thank you!!

fav.me/dalv2ug
batjorge's avatar
Cool :boogie: Hope you had fun with it :) Thanks for letting me know :aww:
Yes! It's great fun :)
Lior-Art's avatar
You write "Now put some more iterations at the Amazing Box formula e.g. 5 iterations should be fine :)"
What do you mean
From where: the Nav or the formula itself?
-you speak of Iterationcount?
-you speak of Min Iteration?
-you mean MaxIteration?
Or have you a screenshot?

PS
And what means:"You can increase the quality by lowering the values from Raystep multiplier and Stepwidth limiter e.g at 0.1 and 0,5 for a slight quality increase."
I feel lost :? (Confused)

Is it what I must get?
Mandelbulb3Dv18{
g.....S....O/...w....2....UI8bZW0Fw..vflouuR5q1Enkzd96a2YwXP7ms3oA8xzKslPr8Q.WzD
........................................kz1........Y./..................y.2...wD
...Uz6.....0..../M.0/.....kF0...A/....E3.....omEQgisq6rD/..........m/dkpXm1....U
z.EnAnQD12../2............................................U0.....y1...sD...../..
.z1...kDolFZd9iBmx1..........KzJxr2fLrdjhAZeBnNCHuXP4fJZymxOzslPySyorRqDPaV0iHmo
KuHDcNPuHTrNzayP2AdjQjqDU.....o1..............sD.6....sD..G.....................
.............oAnAt1...sD....z...........................................8....k1.
.....4iSoz1.......kz.wzzz1.U..6.P....U5...EB....m....c3....F....6/...I1.....SF52
...U.qFG9yzb2zzzRYoWzz7lz16.pc..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........s/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
/EU0.wzzz1...................................2CcN/UvNPcveeWCNq0.yRiibHJJUk1f..XR
SvBmx3CcN/UvNPcvQsLsUa3.ibhVi1bTV1OK.sSq4uCly3CcN/UvNPcvMwLsUa3.ibhVinqTV1OK.sSq
4uCkz3CcN/UvNPcv..EsUa3feeWCNqGQIJ36wk8EwyLsUa3f................................
E....6E.F2E.....2....A....EEh3aSdtqNU6oPs/............................k/9.......
..........kAnAnAnAnwz...........aNaNaNaNuz1.....................................
................................................................................
.....................2.....3....3....2JRVFaQVFrA2/UPb/0IjRbA....................
........4MU/06................zD..........2........B.1..................kzXeAV3u
uNvuz........O2E.......U4/2.......cF./.............................wz...........
................................}
{Titel: main paras~}
batjorge's avatar
Hi Lior :)
By saying "Now put some more iterations at the Amazing Box formula e.g. 5 iterations should be fine" I meant the Iterationcount. Leave Min and MaxIteration as it is. You can increase them easily on the 3D navi below the formula name; where it says "Iterations" (without quotes). You can do the same in the formula window on Iterationcount. It it the same action, just you can do it in different ways.


"You can increase the quality by lowering the values from Raystep multiplier and Stepwidth limiter e.g at 0.1 and 0,5 for a slight quality increase."
It means that you must increase the quality of the render if you seeing a very noisy result. E.g. if you're happy with a scene and do a final render at big size it is good to lower Raystep Multlipier even at 0.05 or less.
Particulary I don't have seen much difference with the Stepwidth Limiter at 0.1 or 0.5, so it is mainly not a visible difference.
Your Parameters are correct, just increase those Iterations a bit and a bulb will appear :)
Lior-Art's avatar
Is it OK now
Mandelbulb3Dv18{
g.....S....O/...w....2....UI8bZW0Fw..vflouuR5q1Enkzd96a2YwXP7ms3oA8xzKslPr8Q.WzD
........................................kz1........Y./..................y.2...wD
...Uz6....E0..../ME//......n0...n0....E3.....omEQgisq6rD/..........m/dkpXm1....U
z.EnAnQD12../2............................................U0.....y1...sD...../..
.z1...kDolFZd9iBmx1..........KzJxr2fLrdjhAZeBnNCHuXP4fJZymxOzslPySyorRqDPaV0iHmo
KuHDcNPuHTrNzayP2AdjQjqDU.....Y4..............sD.6....sD..G.....................
.............oAnAt1...sD....zw1.........................................K....k1.
.....4iSoz1.......kz.wzzz1.U..6.P....U5...EB....m....c3....F....6/...I1.....SF52
...U.qFG9yzb2zzzRYoWzz7lz16.pc..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........s/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
/EU0.wzzz1...................................2CcN/UvNPcveeWCNq0.yRiibHJJUk1f..XR
SvBmx3CcN/UvNPcvQsLsUa3.ibhVi1bTV1OK.sSq4uCly3CcN/UvNPcvMwLsUa3.ibhVinqTV1OK.sSq
4uCkz3CcN/UvNPcv..EsUa3feeWCNqGQIJ36wk8EwyLsUa3f................................
E....6E.F2E/....2....A....EEh3aSdtqNU6oPs/............................k/9.......
..........kAnAnAnAnwz...........aNaNaNaNuz1.....................................
................................................................................
.....................2.....3....3....2JRVFaQVFrA2/UPb/0IjRbA....................
..............................zD..........2........B.1..................kzXeAV3u
uNvuz........O2E.......U4/2.......cF./.............................wz...........
................................}
{Titel: main paras~}
?
batjorge's avatar
Yes, perfect :aww: Now you have a base to work with :) Try adding other formulas, change values, etc to have infinite fun on finding :)
Lior-Art's avatar
Witch do you suggest?
batjorge's avatar
Try OctahedronIFS or Sierphilbert :D
Oxnot's avatar
Thank you for the great tutorial!
batjorge's avatar
Oh don't mention it :) Hope you will have fun with it :aww:
Oxnot's avatar
chetje's avatar
Thanks for the tutorial :)
batjorge's avatar
Hope you have fun with it :) You're welcome!
chetje's avatar
Yes very nice tutorial !

I made this

Tutorial Q3D Bulb
PaMonk's avatar
Cool never seen this one i don't think will have to try
this one out also i love learning more About MB3D thanksee Jorge.:hug:
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