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Presented here is my current character riging demo reel. It is a collection of my best character rigs. All models and rigs are created by me while at Ex’pression College during my education. I am now a graduate with a BaSci in Animation and Visual Effects.

First we have a caecilian scientist modeled and rigged for my senior group project at Ex’pression. The rig uses a flexible spine and a blend shape based facial rig with on surface controls.

Next is an original character created by me, a humanoid dragon knight.

Third is a quadruped manticore rig, concept by Liz Weldon. A flexible spine, reverse IK legs, and more. Joint based facial rig.

Special thanks to Liz Weldon and Hayley Schaff for providing the character animation.

Programs Used: Maya 2014-15

If you believe that my services as a rigger could help you, please feel free to contact me.

vimeo.com/127430169

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Submitted on
July 5, 2015
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