Here's a model of a compound bow that I modeled in Maya 2016, but rendered in Blender 2.73a. Its based off of the Bear Archer Agenda7, but I wasnt trying to be too accurate. This has been on the back burner for ages, and finally got a decent render of it. Ill probably go back and change the lights later, as I think I want softer shadows.
I used this texture
for the camo.
Feedback is appreciated, as is sharing!
Check out my website at bahr3dcg.com