modeled entirely in modo, exported to poser pro (v7.2), and rendered.
the difference between what the modo render engine is capable of and the poser rendering engine is amazing. though, i am still pleased.
it is important to point out, i did not attempt to copy the actual nintendo-ds. i used it as an inspiration, but on the whole, it was never intended to be copied. this shows as pain fully obvious when time is taken to measure, which i did after the model was completed. there are a great deal of differences, in everything from the shape to the sizes of various implements.
i intended to make this around 130mm wide, which meant working in um. never again. yes, i was able to model even the copper inside of the headphone jack, but i do not wish to do it again. there was also a steep learning curve regarding uv'ing this. though, what i have learned through this process has taught me more than i realized could be. thank you modo team for making such a universal tool.