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NFT Sellers Club
Almost 4 million views on my profile on Makersplace. This is where I will upload NFTs on here that I was going to sell.
I will give you all access to them instead and let you make money off of them however and wherever you'd like.
We'll call this the "Spend Money to Make Money Club" or something cool like that!
If you all find that certain types of art sells more, I'll focus on those so you can all make the most from the sub.
$29/month
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Description
Active Sketch 03 - Words by axcho on October 7, 2009
This is my third Active Sketch, a doodle in code. It's an attempt to turn a text into an interesting environment for a game.
I made this for a project with ~brontosaurus. If we can extract some fun out of this idea we will make a game based on it.

I used the Flixel engine to build this prototype. It's great for making pixelated games like this - I'd recommend it.
Click the window to start, then use the arrow keys to move around. You can pick up a word by pressing x or c.
x - grab word
c - grab word
left - move left
right - move right
up - jump up
down - drop down
On the right is your score, and on the left is your score multiplier and the current word you are holding. If you match two words exactly, your multiplier goes up. If you pick up two words that have no letters in common, your multiplier is halved. Otherwise, you get points for each letter the two words have in common, multiplied by your score multiplier.
There is no time limit, and words reappear after they go off the screen, so you can get as many points as you have patience for. It's not a game. It's just a test.
The story is something I wrote over a year ago, a retelling of Where the Wild Things Are with the themes of Ishmael, in the style of a Haida myth. It still has a sappy Western ending, though.
I've also posted the full, formatted text here, if you just want to read it: [link]
If you fall off the story, you can reload the page to start again.
Active Sketches by axcho
This is my third Active Sketch, a doodle in code. It's an attempt to turn a text into an interesting environment for a game.
I made this for a project with ~brontosaurus. If we can extract some fun out of this idea we will make a game based on it.

I used the Flixel engine to build this prototype. It's great for making pixelated games like this - I'd recommend it.
Click the window to start, then use the arrow keys to move around. You can pick up a word by pressing x or c.
x - grab word
c - grab word
left - move left
right - move right
up - jump up
down - drop down
On the right is your score, and on the left is your score multiplier and the current word you are holding. If you match two words exactly, your multiplier goes up. If you pick up two words that have no letters in common, your multiplier is halved. Otherwise, you get points for each letter the two words have in common, multiplied by your score multiplier.
There is no time limit, and words reappear after they go off the screen, so you can get as many points as you have patience for. It's not a game. It's just a test.
The story is something I wrote over a year ago, a retelling of Where the Wild Things Are with the themes of Ishmael, in the style of a Haida myth. It still has a sappy Western ending, though.
I've also posted the full, formatted text here, if you just want to read it: [link]
If you fall off the story, you can reload the page to start again.
Active Sketches by axcho
Image size
480x360px 96.25 KB
© 2009 - 2023 axcho
Comments21
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I tried to find all the instances of "they." There were only twenty...they say.