In my opinion, there is no design more perfect as this, and I think most of that comes from the fact that this design is faithful to the original, it takes the classic beast and gives an updated, and modernized image, while staying faithful and respect the original suit designs that we've seen in the past at the same time. This new design is EVRYTHING I was expecting to get, I expected Godzilla to look different, I wanted him to look different, I'm all for updating Godzilla into a more modern look, and I knew he was gonna be in CGI this time, and, in my opinion, what I got did not disappoint me, it is a million times satisfying. "Godzilla has small spikes", some of the classic designs had smaller spikes, this one isn't any different; "Godzilla's feet look too different", you have to remember that this IS a modern Godzilla design, so I understand it'll take some time getting used to; "he looks a bit skinny", I don't know, he looks BIG like the classic, he still has that massive body structure we're all familiar with. What I just adore about this design is that, even than the fact that this is a modern and updated image of the classic movie monster, you can really tell it's Godzilla, it's a design that is WORTHY of the name "Godzilla", it's an updated look but still respects the original, and stays faithful all the way through, and I think people should be thankful for it, people should be more thankful that this is, BY ANY MEANS, a very faithful Godzilla design, and it's a million times better than Zilla.
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THE NARRATIVE OF VERSUS CROSSOVERS
Whenever an action crossover between two, or more, characters occur in any official material (not fan made), people tend to presume right away that it will be a definitive fight to the death with a clear winner and no bias towards one side over the other. While this mindset is not certain for some, most seem to think this would or should be the case, disregarding the fact that in most, if not all official crossovers have a thing called a narrative, story, plot, etc. Whatever you may call it, in official material, narrative is king, and so must be a justifiable excuse as to how two or more characters meet, why they meet, and why do they engage in conflict against one another.
Based on a bit of research and careful analysis, I've concluded that a majority of Vs. crossovers commonly have two scenarios that we might've seen before and be most familiar with. This may not entirely be the case as there have been exceptions, they are the few exceptions that proves the rule. Keep in mind
MonsterVerse Timeline
WELCOME TO THE MONSTERVERSE TIMELINE. SPLITTING THE ATOM - Albert Einstein’s relativity theory ultimately leads to the creation of the atomic bomb, thus a new dawn of The Atomic Age has begun. This act of human evolution sparks the beginning of a new Age of Monsters. THE U.S.S. LAWTON INCIDENT - The USS Lawton was attacked by an unidentified superspecies, William “Bill” Randa was the only survivor to tell the tale. Haunted by the memory of that day, Randa has since set out to become one of Monarch's foremost operatives, searching for the truth behind these ancient creatures that exists beneath the surface of our world. THE AWAKENING - ...
What Makes a Character Design Unique? KONG
What makes a character design unique and stand out from the norm? What is it about the design that will always maintain resemblance and recognizability? It is not cosmetics nor small details; they’re just little things that don’t matter in the long run. It’s by the ability to instantly recognize them by the shape of their silhouettes. No matter how many times you’ve changed the character’s cosmetics in so many iterations, they will always maintain the same iconic, recognizable shape. You can always tell a certain character looks very unique when its design separates it from the rest of the traditional and makes it stand out more.Here is wh...
What Makes a Character Design Unique? GODZILLA
What makes a character design unique and stand out from the norm? What is it about the design that will always maintain resemblance and recognizability? It is not cosmetics nor small details; they’re just little things that don’t matter in the long run. It’s by the ability to instantly recognize them by the shape of their silhouettes. No matter how many times you’ve changed the character’s cosmetics in so many iterations, they will always maintain the same iconic, recognizable shape. You can always tell a certain character looks very unique when its design separates it from the rest of the traditional and makes it stand out more.
Here is...
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Now that I think about it, the design's actually starting to remind me more and more of the unused maquette of Godzilla by Stan Winston for Jan de Bont's '96 film.