Lately, throughout this entire campaign for GODZILLA: KING OF THE MONSTERS I've come across something that I think every real fan can agree we're all sick of: Toho purists / elitists, I have HAD it with these annoying pests and I am honestly sick of them! Fan purists have to be the absolute bottom-of-the-barrel WORST of any fan base, and in the Godzilla fandom it is of no exception. They think they are the gatekeepers of the source material and that Toho does no wrong and anything out of Toho is "garbage" and not the real thing. Yeah, well newsflash: not everything Toho does is a masterpiece and have done more screw ups than American adaptati
SPLITTING THE ATOM - Albert Einstein’s relativity theory ultimately leads to the creation of the atomic bomb, thus a new dawn of The Atomic Age has begun. This act of human evolution sparks the beginning of a new Age of Monsters.
THE U.S.S. LAWTON INCIDENT - The USS Lawton was attacked by an unidentified superspecies, William “Bill” Randa was the only survivor to tell the tale. Haunted by the memory of that day, Randa has since set out to become one of Monarch's foremost operatives, searching for the truth behind these ancient creatures that exists beneath the surface of our world.
THE AWAKENING - The bombing of Hiroshima
What makes a character design unique and stand out from the norm? What is it about the design that will always maintain resemblance and recognizability? It is not cosmetics nor small details; they’re just little things that don’t matter in the long run. It’s by the ability to instantly recognize them by the shape of their silhouettes. No matter how many times you’ve changed the character’s cosmetics in so many iterations, they will always maintain the same iconic, recognizable shape. You can always tell a certain character looks very unique when its design separates it from the rest of the traditional and makes i