My 5th Mass Effect papercraft, but the 1st one to use content from Mass Effect 3. Built between the 3rd-16th June.
This is a papercraft template of the female version of Commander Shepard wearing the classic N7 Armour. The model comes with three options for the head. The first is an uncovered head made by simplifying the default ME3 model. If her default appearance or my heavy handed editing isn't to your taste you can build a helmet wearing version with either an open or closed visor. I prefer the helmet version as the face didn't turn out as well as I hoped, plus the head looks small compared to the body.
Follow the download link below to get the resources you need to print and build your own version!
Retrospective: At the time this was very ambitious with all the armour segments. The body came out well but unfortunately the face isn't very good so I'd recommend just making the helmet version as the proportions work better too that way. As always, simplifying human faces from detailed games is very difficult and time consuming.
-------Read Before Downloading-------
It's a 39.4MB RAR file which contains PDFs and PDOs to print from or use as references. ~44.2cm tall (helmet version),18-19 pages and at least 267 pieces including the Avenger assault rifle.
You can open the RAR archive with software such as WinRAR, Alzip, 7Zip. Just search around!
You can open the PDO files with Pepakura Viewer downloadable free here: www.tamasoft.co.jp/pepakura-en…
Please do use this as it's immensely helpful as a resource and will show you exactly where parts go. It doesn't work on Macs unfortunately though.
Difficulty: 9/10 (Quite a lot of fine details)
1. Mediafire: www.mediafire.com/?k6xaf6snv4p…
2. DeviantArt download via Stash feature: sta.sh/01i4cj3oyp5e
Note: I sometimes reupload versions with minor edits so for website posters please link back to this page as a 'hub' instead or your download links could end up broken.
Template by me, original 3D data and textures by BioWare
Will you make a male Shepard or [insert character]?
For me, my main file has been a female Shepard throughout the trilogy and while I don't dislike the male version (one's my secondary renegade file), I don't 'feel' the same connection or appeal. This is critical for making papercrafts because to work on something for about 2-3 months with several weeks of building requires strong interest in the subject matter. Other squad members could be made in future, though again I have to like them initially. Also I prefer the aliens because human faces are more annoying to edit.
Edit: Sanek94ccol has since made a good Male Shepard template, scaled to this one, here: fav.me/d61kb2x
Will you make any more guns?
Not separately at least. I enjoy making the characters far more. The weapons are a second thought for pose purposes, and a nightmare to edit in any case. Currently all my packs except ME2 Tali contain one weapon template. (Mordin: Predator, Liara: Tempest, Garrus: Mantis, Shepard: Avenger, Javik: Particle Rifle, ME3 Tali: Scimitar).
Shouldn't the helmet have a red stripe?
No. Not in ME3 at least, check it out in game- the top of the helmet is dark grey in the default scheme.
In the design stage I make sure than every edge/tab combo is in the least visible orientation, usually so the seam points downwards. When building I edge colour. With a dark model it's super easy to do with a broad black felt tip pen, with gaps touched up by a ballpoint pen. For more specific shades I have a few soft watercolour pencils.
Unfortunately my Mass Effect series is now over. Unless ME4 is good and spurs me into action, I won't be doing any more of these guys.
I'm currently building some of ninjatoes models, I figured that was a good starting place, I finished imp midna and am working on wolf link, and man is he fiddly.
Could you give me a little help? >.<
(Sorry for my english, my native language is portuguese)
I personally don't like the squeaky, clammy feel of glossy paper in my hands but it is probably the most resilient type. I've been using either just matte, or "smooth" photo quality paper for the last few years (this Shepard model is build with smooth stuff). If you live in a humid climate, preservative sprays could also be something to look up.
Hope that helps!
Thank you again and sorry for bothering you (And for my english too, if there's something wrong... )
No problem, I'm always around to answer any questions!
As for a male Shepard I don't have any plans for one right now. I've played as both but the female one wins out for me in the end, and I kinda need to have a strong interest in what I'm working on to carry these projects from 3D model to papercraft. :1
Thank you. About 5 years ago I started with small simpler models derived from N64 games and gradually worked up the complexity to GC/Wii content, and finally high detailed current gen games. But as well as practice, having the right materials and tools helps a lot too. A good start for beginners could be some of the templates made by Ninjatoes (something of a papercraft god around these parts!) ninjatoes.wordpress.com/
His templates are from a variety of games/media etc. and are usually very builder friendly, with full instructions and references. If you get around to doing any of mine, the ME2 Tali is the easiest of this bunch, being surprisingly simple apart from the mask and hands.