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Pyro Papercraft Download


For the past two years the focus of my large papercrafts has been Mass Effect. But having done models of my favourite squad mates I needed to turn to something else.

So I learned how to extract models and textures from Team Fortress 2, a game that has entertained me massively from mid 2008 to early 2012. I don't play it much anymore but wanted to do a tribute to my main class, the enigmatic, shambling bag of crazy that is the Pyro!

This is a papercraft template which you can download and use to print and build your very own! There's even four different hats available! He's RED by default, but if you want a BLU one, then the textures are provided so you can swap them around (see notes in download pack).

Additional info within the download file and on PDO/PDF #1. Any other questions, feel free to ask.

Retrospective: Balance issues plague the template but this guy still makes me smile. Was a really pleasant build, apart from the flamethrower.

-------Read Before Downloading-------

It's a 35.9MB RAR file which contains PDFs and PDOs to print from or use as references. ~40cm tall, 27 pages and 259 pieces including the flamethrower and all 4 hats.

You can open the RAR archive with software such as WinRAR, Alzip, 7Zip. Just search around! ;)

You can open the PDO files with Pepakura Viewer downloadable free here:…

Please do use this as it's immensely helpful as a resource and will show you exactly where parts go. It doesn't work on Macs unfortunately though.

Difficulty: 8/10 (Large pieces, flamethrower is a chore)


:pc: Download Options:
1. Mediafire:…
2. DeviantArt download via Stash feature:

Note: I sometimes reupload versions with minor edits so for website posters please link back to this page as a 'hub' instead or your download links could end up broken.

Happy building!

Template by me, original 3D data and textures by Valve.


Why yes I build other models too!
:thumb184682303:    :thumb309163604: 

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© 2013 - 2021 Avrin-ART
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Miss-Spoon's avatar

That is absolutely impressive! I'm sure you get a lot of suggestions already, but it would be neat if you made medic and engineer ones too if you plan on doing more tf2 characters

mihant2008's avatar

awesome papercraft

DoodlingDoodle's avatar
Can you make a medic one? Please? I'm a Medic main
Avrin-ART's avatar
Great work! Glad the model helped you out!
gabbycat17's avatar
I'm in awe. :heart: Brilliant work!
MyLittleNinja's avatar
might have made it too big...

13179436 780524598748655 2624780305869749451 N by MyLittleNinja   
Avrin-ART's avatar
Hah brilliant! Looks ok from here! Could be a bit of trial and error to get a fit with his weirdly shaped mask.
MyLittleNinja's avatar
its way too big , Im working on another one right now
MyLittleNinja's avatar
12 - 7dZF83o by MyLittleNinja  
still working on it
MyLittleNinja's avatar
now to blow up the size of the mask and make it wearable
Yokuvika's avatar
jjthegamer's avatar
Can't download! Plz send the pdf
Avrin-ART's avatar
Two links are provided in the comment section under Download Options.
Abang1's avatar
you should get an award because this is amazing!
BuckarooProps's avatar
Thank you for this. What programs did you use to extract and convert the mdl files to pdo? If you have done a tutorial or can direct me to one that would be great. Thank you for your time.
Avrin-ART's avatar
To put it briefly, you can't go direct from mdl to PDO. I used Cannonfodder's MDLDecompiler 0.5 to convert them into SMD format, opened this in 3ds Max and exported it as an OBJ.

From an OBJ you can import that into Pepakura, however for papercraft purposes you need to edit the geometry in some 3D editing software first, otherwise you will likely end up with something far too complex and/or outright unbuildable. From an OBJ file I then go into Blender to edit and simplify the model. I can't overstate how much these figures' meshes have been altered to be easily buildable. But if you are thinking about using papercraft as a base for props, then perhaps you don't need to be quite so rigorous.

Hope that helped a bit!
BuckarooProps's avatar
Yes that helped out a bunch, thank you bunches.
ShiningEden's avatar
This is quite an amazing looking papercraft.  Out of curiosity, what did you use to weigh down the feet?  Also, do you resin your papercrafts or are they pretty solid without it?  
Avrin-ART's avatar
Cheers, I usually put a mix of coins and Blu-Tack in their feet. If you are planning on building the Pyro, I'd recommend weighing and reinforcing the ankles much more than the instructions might suggest as he's very top heavy and the top of the boots presents an area of weakness.

I don't resin my models because at this scale, with thick enough paper they are sturdy. They can be crushed in with force obviously, but under their own weight they are quite strong. Lately I found PVA glue makes an acceptable varnish, but I've not been brave enough to coat one of my big models yet.
ShiningEden's avatar
Very cool.  Thank you for your response.  I only ask about the resin because I plan on shipping it to a friend of mine who loves the Pyro.  I wasn't sure if just the paper would hold up in shipping.  Coins sounds like a suitable anchor.  Do you just let them free in the shoe part or do you glue them down? 
Avrin-ART's avatar
If shipping is the case, then I can see a completed flamethrower being easily damaged, even with padding etc because of its thin pipes. That would probably benefit from some hardening. :hmm:

The Blu-Tack (or any kind of putty) is used to hold the coins in place. I sometimes tape the coin(s) down too just to be sure.
ShiningEden's avatar
Very awesome.  Thank you so much for all your help.  I'm just starting to get into all of this Papercrafting so there are a lot of things I don't know.  It's certainly fun, but I end up doing a lot of things wrong.  I was using super glue to try and graft the pieces together and it just bleeds really bad and doesn't stick for the life of me.  I may end up having to start over on the parts where I used superglue. 
masketcharro2's avatar
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