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Character Rei Ayanami
Description
Another try at Rei Ayanami from Neon Genesis Evangelion
Testing a new illustration workflow using Blender 2.81 (Cycles and Eevee). Everything is rendered from the 3D model, and then there's a few spot fixes by hand. The Eevee material is broken into individual layers/passes (Diffuse Shading, Gloss, Diffuse Color, etc) to allow for editing of individual passes to make spot fixing troublesome areas easy (hair, face shading.)
Process Video Tutorial: youtu.be/Tx2qYmjJ4Pw
More info on the project and workflow here: www.aversionofreality.com/blog…
Testing a new illustration workflow using Blender 2.81 (Cycles and Eevee). Everything is rendered from the 3D model, and then there's a few spot fixes by hand. The Eevee material is broken into individual layers/passes (Diffuse Shading, Gloss, Diffuse Color, etc) to allow for editing of individual passes to make spot fixing troublesome areas easy (hair, face shading.)
Process Video Tutorial: youtu.be/Tx2qYmjJ4Pw
More info on the project and workflow here: www.aversionofreality.com/blog…
Image size
2000x3000px 2.63 MB
© 2020 - 2025 aVersionOfReality
Comments1
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Damn.
Nice.
Nice.