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[FanFic Art] Fallout Equestria: Commonwealth

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By Av-4   |   Watch
Published: December 11, 2017
© 2017 - 2020 Av-4
The main cast (so far) from CrazyPerson's awesome fan fiction story "Fallout Equestria: Commonwealth"

After reading the latest chapter, I realised that there wasn't much art made by others out there for this story and decided to make one.
If you like the Fallout crossovers and love long (>1M words), world-building, and epic stories, you should check this story out on FiMFiction here!
Image size
7000x3500px 10.71 MB
Comments21
anonymous's avatar
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Scholar-of-Wastes's avatar
Fast Times: "Beware Evildoers! Death Has Come! And I Am Its Shroud!"

*Then all the Raiders shoot at Fast while his friends have to bail him out*

The plot takes waaayyy too long to progress, but the characters keep the story from getting boring. And Glitter is weaponized cuteness even with virtually zero images of her.
Snowfire-Cabbit's avatar
Snowfire-CabbitHobbyist Artist
wow this looks so cool um.....how much would it cost to gt one likes this for my own FOE story?
Av-4's avatar
Av-4Hobbyist Digital Artist
Hey! I usually just draw for stories that I have/am reading that I like, haha. I wouldn't mind taking a read of your story if you could link it :)
Snowfire-Cabbit's avatar
Snowfire-CabbitHobbyist Artist
sure there's a link to my story I have on my FA page  www.furaffinity.net/view/31074…
Av-4's avatar
Av-4Hobbyist Digital Artist
Cool, I'll give it a read, thanks!
Snowfire-Cabbit's avatar
Snowfire-CabbitHobbyist Artist
your more then welcome i hope you enjoy it I'm working on chapter 1 right
SummersetTheElf's avatar
amazing art, terrible character designs
Av-4's avatar
Av-4Hobbyist Digital Artist
Thanks :)
ChaoticNote's avatar
ChaoticNoteHobbyist Writer
What an amazing-looking cast! 
NicolasDominique's avatar
NicolasDominiqueProfessional Artist
Fun!
Av-4's avatar
Av-4Hobbyist Digital Artist
:)
amalgamzaku's avatar
amalgamzakuStudent Digital Artist
looks very nice, I just recently read the story too and it really good so far event if it not as dark as other FoE story. I love the whole cast so far especially Val. Fr Zed if I recall correctly he has a Pip Buck on one of his hind legs. For work itself it looks very clean and adorable they all look, I never had a nak at doing good shading or doing good line art without vector. I hope you will keep on doing more of this stuff.
Av-4's avatar
Av-4Hobbyist Digital Artist
Thanks! Yeah, I figured the Pipbuck would be on his back left leg, which isn't visible anyway haha
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ZIOM5000's avatar
ZIOM5000Hobbyist Digital Artist
What exactly makes it awesome to you, if I may ask? Kind of curious, since I've been planning to write my own for quite a while, but never got past a basic storyboard. Would definitely keep your insights in mind, while giving it some further development.
Av-4's avatar
Av-4Hobbyist Digital Artist
Mostly, I just find long stories great because it allows for greater immersion and development of both the characters and the world. It helps that this author seems to update the story quite frequently too, with each chapter being rather large. The story isn't ultra-serious in terms of "realism" and has some comedic parts which are used at appropriate times that aren't overbearing.

I'm no story writer, but I think if you were to make effort to build upon the world in such a way that it would captivate the readers to want to find out more about it is generally a good idea. A mysterious element would probably be an important plot device to keep the readers interested and immersed, making theories of their own.

You need to take time to develop elements at a reasonable pace, however, and having things occur/change too fast might be detrimental in some cases. This goes for character development as well, and the main cast should be at least somewhat relatable and/or have distinct quirks that highlight each character as individuals.

Most importantly, the story needs to have a sense of consistency. Especially in the main characters and the world. Having side characters that give lasting impressions or locations revisited will also help in this aspect. On that note, events should feel as though they had an effect, mostly seen by affected characters remembering and referring to the event long after it happened - which is also great for character/world development.

Not too sure what else to say, but that's just whatever first came to mind, haha
ZIOM5000's avatar
ZIOM5000Hobbyist Digital Artist
Thanks! Just wanted to see how things look from your perspective and what you found important. Glad to say we seem to agree on what matters c:
Av-4's avatar
Av-4Hobbyist Digital Artist
;)
anonymous's avatar
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