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AugustinasRaginskis

augustinas.raginskis@gmail.com
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Endellion the Unfailingly Vigilant

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Artist // Professional // Digital Art
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Commissions open for cartography, creature and other art.


email me for details:

augustinas.raginskis@gmail.com

Obviously I jump around between the different things I need to do for this game and also some are too boring to share. For example I’ve been integrating the Abandoned Archives level art I showed earlier into the engine, but it’s just adding a bunch of colliders and marking out light sources and such for now. What I think is more interesting for my little tiny devlog here is some new monster ideas. I was working on the fantasy side of things for a while and I had an itch to draw something more intimidating and creepy again. Here are sketches for a couple high tier monsters I’m working on: Also there’s this cute little baby boy, I want to paint this in a lot of detail and I’m thinking about setting it up so that he only shows up in the darkest areas of the game level: This one is inspired by a crazy weirdo priest I used to know when I was around 13 and my parents made me to go to after school church activity thing and memorize bits of the bible. The priest guy would occasionally bust
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So like I mentioned before, I want to add randomly appearing objects and extra rooms into the Abandoned Archives level, and later into future levels. Some of these additions change the paths you can take through the level, some add some world building details, some will have a smaller chance to appear and contain something useful on first discovery, like a permanent HP increase. This first addition is a bit of a special case. I’m adding a chance to encounter a larger single painting in the room with a bunch of small paintings. I might be a crazy bastard and spend stupid amounts of time on little details from time to time, but it would be difficult even for me to paint a detailed portrait like you see bellow just for this. The thing is, I painted this portrait around a year and a half ago and ended up not using it anywhere. It so happens that the backstory I came up with for it fits in quite well into this game and I will add a little lore explanation into the game to show that. This
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Rock Elemental Monster Sketches I like to switch between working on different aspects of the game, so I took a little bit of time away from painting background for a cave level to sketch out some more monsters. I knew I wanted some more elemental monsters after working on the paper elementals, so this time we have some rock based ones: The one on the left disguises itself as a stalactite and charges the player if he gets close enough( should be easy to incorporate that, I essentially already coded monsters to do something very similar). My drawing program crashed in a new and exiting way just after I sketched out the bull looking guy in the middle and deleted a whole layer full of stuff, so I ended up redrawing it. Luckily I had a backup for most of it and I only lost that one sketch but now I’m paranoid. The turtle has stone structures on it’s back similar to what I saw Carlsbad Caverns in USA. They have some really strange and cool rock formations, so I wanted to use something
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Thank you for the :+fav::heart:

Thanks for faving:love:

La In Love By Orenji--Chan Thank you for faving

Domestics

Thank you for the fav!!!!!Llama Emoji-02 (Blush) [V1]

Thank you for the Favourite!!!

P.S.: from Russia with Love!!!

Thank you for the fav! ❤️

Thank you for liking my illustration. You have amazing work and a very original style.